Human Object Inpainting Using Manifold Learning-Based Posture Sequence Estimation

被引:8
|
作者
Ling, Chih-Hung [1 ]
Liang, Yu-Ming [2 ]
Lin, Chia-Wen [3 ]
Chen, Yong-Sheng [1 ]
Liao, Hong-Yuan Mark [1 ,4 ]
机构
[1] Natl Chiao Tung Univ, Dept Comp Sci, Hsinchu 300, Taiwan
[2] Aletheia Univ, Dept Comp Sci & Informat Engn, Taipei 251, Taiwan
[3] Natl Tsing Hua Univ, Dept Elect Engn, Hsinchu 300, Taiwan
[4] Acad Sinica, Inst Informat Sci, Taipei 115, Taiwan
关键词
Dimensionality reduction; isomap; manifold learning; object completion; video inpainting; MOTION;
D O I
10.1109/TIP.2011.2158228
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We propose a human object inpainting scheme that divides the process into three steps: 1) human posture synthesis; 2) graphical model construction; and 3) posture sequence estimation. Human posture synthesis is used to enrich the number of postures in the database, after which all the postures are used to build a graphical model that can estimate the motion tendency of an object. We also introduce two constraints to confine the motion continuity property. The first constraint limits the maximum search distance if a trajectory in the graphical model is discontinuous, and the second confines the search direction in order to maintain the tendency of an object's motion. We perform both forward and backward predictions to derive local optimal solutions. Then, to compute an overall best solution, we apply the Markov random field model and take the potential trajectory with the maximum total probability as the final result. The proposed posture sequence estimation model can help identify a set of suitable postures from the posture database to restore damaged/missing postures. It can also make a reconstructed motion sequence look continuous.
引用
收藏
页码:3124 / 3135
页数:12
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