The Effects of Navigation Assistance on Spatial Learning and Performance in a 3D Game

被引:13
|
作者
Johanson, Colby [1 ]
Gutwin, Carl [1 ]
Mandryk, Regan L. [1 ]
机构
[1] Univ Saskatchewan, Dept Comp Sci, Saskatoon, SK, Canada
关键词
Game navigation; navigation aids; guidance hypothesis; VIRTUAL ENVIRONMENTS; KNOWLEDGE; MAPS; ACQUISITION; STRATEGIES; ANXIETY;
D O I
10.1145/3116595.3116602
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Navigation in 3D game environments is often difficult for novices, who may get lost and be unable to reach game objectives. Many games provide navigation assistance (e.g., mini-maps, directional markers, or glowing trails); however, there is a risk that players will become reliant on an aid and fail to develop a mental model of the map. To investigate, we carried out two online studies in which people carried out training tasks with varying navigation assistance. After training, they navigated the map with assistance turned off. In both studies, we found that assistance improved training performance, but found no harmful effect of assistance on performance after it was removed, even when comparing between those who received glowing trails to follow and those who received no assistance. We show that navigation assistance in 3D games is effective, and that it does not necessarily harm development of a novice's spatial learning.
引用
收藏
页码:341 / 353
页数:13
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