Identifying players in broadcast videos using graph convolutional network

被引:6
|
作者
Feng, Tao [1 ]
Ji, Kaifan [2 ]
Bian, Ang [1 ]
Liu, Chang [3 ]
Zhang, Jianzhou [1 ]
机构
[1] Sichuan Univ, Coll Comp Sci, Chengdu, Peoples R China
[2] Chinese Acad Sci, Yunnan Observ, Kunming, Yunnan, Peoples R China
[3] Beihang Univ, Sch Biol Sci & Med Engn, Beijing, Peoples R China
关键词
Graph representation learning; Graph embedding; Pre-trained model; Player identification; NEURAL-NETWORK;
D O I
10.1016/j.patcog.2021.108503
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The person representation problem is a critical bottleneck in the player identification task. However, the current approaches for player identification utilizing the entire image features only are not sufficient to preserve identities due to the reliance on visible visual representations. In this paper, we propose a novel player representation method using a graph-powered pose representation to resolve this bottleneck problem. Our framework consists of three modules: (i.) a novel pose-guided representation module that is able to capture the pose changes dynamically and their associated effects; (ii.) a pose-guided graph embedding module using both the image deep features and the pose structure information for a better player representation inference; (iii.) an identification module as a player classifier. Experiment results on the real-world sport game scenarios demonstrate that our method achieves state-of-the-art identification performance, together with a better player representation. @ 2021 Elsevier Ltd. All rights reserved.
引用
收藏
页数:11
相关论文
共 50 条
  • [1] Identifying Players in Broadcast Sports Videos using Conditional Random Fields
    Lu, Wei-Lwun
    Ting, Jo-Anne
    Murphy, Kevin P.
    Little, James J.
    2011 IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR), 2011,
  • [2] Human action recognition in complex live videos using graph convolutional network*
    Bharathi, A.
    Sridevi, M.
    COMPUTERS & ELECTRICAL ENGINEERING, 2023, 110
  • [3] Identifying Metaphor with Transformer and Graph Convolutional Network
    Fanrong G.
    Xiaoxi H.
    Rongbo W.
    Zhiqun C.
    Chuang H.
    Yimin X.
    Boyu S.
    Data Analysis and Knowledge Discovery, 2022, 6 (04) : 120 - 129
  • [4] Crowd Characterization in Surveillance Videos Using Deep-Graph Convolutional Neural Network
    Behera, Shreetam
    Dogra, Debi Prosad
    Bandyopadhyay, Malay Kumar
    Roy, Partha Pratim
    IEEE TRANSACTIONS ON CYBERNETICS, 2023, 53 (06) : 3428 - 3439
  • [5] Trajectory Estimation of the Players and Shuttlecock for the Broadcast Badminton Videos
    Lin, Yen-Ju
    Weng, Shiuh-Ku
    IEICE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS COMMUNICATIONS AND COMPUTER SCIENCES, 2018, E101A (10): : 1730 - 1734
  • [6] Forest Graph Convolutional Network for Surgical Action Triplet Recognition in Endoscopic Videos
    Xi, Nan
    Meng, Jingjing
    Yuan, Junsong
    IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 2022, 32 (12) : 8550 - 8561
  • [7] Multi-scale Graph Convolutional Network for understanding human action in videos
    Wang, Houlin
    Zhang, Shihui
    Tian, Qing
    Wang, Lei
    Luo, Bingchun
    Han, Xueqiang
    ADVANCED ENGINEERING INFORMATICS, 2025, 65
  • [8] Identifying Biomarkers of Subjective Cognitive Decline Using Graph Convolutional Neural Network for fMRI Analysis
    Zhang, Zhao
    Li, Guangfei
    Niu, Jiaxi
    Du, Sihui
    Gao, Tianxin
    Liu, Weifeng
    Jiang, Zhenqi
    Tang, Xiaoying
    Xu, Yong
    PROCEEDINGS OF 2022 IEEE INTERNATIONAL CONFERENCE ON MECHATRONICS AND AUTOMATION (IEEE ICMA 2022), 2022, : 1306 - 1311
  • [9] Identifying Protein Complexes in Protein-Protein Interaction Data Using Graph Convolutional Network
    Zaki, Nazar
    Singh, Harsh
    Mohamed, Elfadil A.
    IEEE ACCESS, 2021, 9 : 123717 - 123726
  • [10] Learning to Track and Identify Players from Broadcast Sports Videos
    Lu, Wei-Lwun
    Ting, Jo-Anne
    Little, James J.
    Murphy, Kevin P.
    IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 2013, 35 (07) : 1704 - 1716