A Slicing Algorithm Based on Virtual Edge for 3D Printing

被引:0
|
作者
Hu, Yifei [1 ,2 ,4 ]
Xin, Jiang [1 ,2 ,4 ]
Huo, Guanying [1 ,2 ,4 ]
Ye, Danlei [1 ,2 ,4 ]
Lu, Zehong [3 ]
Wang, Bolun [1 ,2 ,4 ]
Zheng, Zhiming [1 ,2 ,4 ]
机构
[1] Beihang Univ, LMIB, Beijing, Peoples R China
[2] Beihang Univ, Sch Math & Syst Sci, Beijing, Peoples R China
[3] Peking Univ, Sch Math Sci, Beijing, Peoples R China
[4] Beihang Univ, Big Data Brain Comp Ctr, Beijing, Peoples R China
基金
美国国家科学基金会;
关键词
virtual edge; convex hull; classify; MODELING CLOUD DATA;
D O I
暂无
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
Virtual edge method for point cloud slicing in 3D printing is a very common algorithm due to the advantage of low computational complexity. However, this approach is not robust to density variations. To overcome this shortcoming, in this paper, a concept of column neighborhood is introduced to estimate whether the virtual edge model should be used in certain situations. Concretely, based on the technic of generating a set of multiple contours, we present an improved algorithm for high resolution point cloud slicing. To deal with multiple contours, a classify method based on convex hull is proposed, which reduces considerable calculations and separates each module from the others. At the last step, a method based on minimum angle is proposed to generate a single contour for each class. This algorithm is verified to be efficient by testing on kinds of typical benchmarks.
引用
收藏
页码:320 / 324
页数:5
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