Gamification of dementia education in hospitals: a knowledge translation project

被引:1
|
作者
Hung, Lillian [1 ]
Mann, Jim [2 ]
Battersby, Lupin [3 ]
Parappilly, Beena [4 ]
Butcher, Colleen [5 ]
Vicic, Alicia [6 ]
机构
[1] Univ British Columbia, Sch Nursing, T201 2211 Wesbrook Mall, Vancouver, BC V6T 2B5, Canada
[2] Citizen Expert Experience Living Dementia, Vancouver, BC, Canada
[3] Simon Fraser Univ, Vancouver, BC, Canada
[4] Providence Hlth Care, Vancouver, BC, Canada
[5] Isl Hlth Author, Vancouver, BC, Canada
[6] Interior Hlth Author, Vancouver, BC, Canada
关键词
dementia; gamification; hospital; staff education; person-centred care; NURSING-EDUCATION; STAFF;
D O I
10.1177/14713012221127773
中图分类号
R4 [临床医学]; R592 [老年病学];
学科分类号
1002 ; 100203 ; 100602 ;
摘要
This knowledge translation study qualitatively explores strategies that facilitated hospital staff engagement in online educational games for dementia education. Interdisciplinary staff (n = 2010) in 10 hospitals played online games to learn about basic communication techniques. We identified five facilitating strategies, E-GAME: Easy access to learning, Give both extrinsic and intrinsic rewards, Apply implementation science theory, Multiple tools, and Evaluation. This article offers useful tips for educators to innovate dementia education for practice improvement.
引用
收藏
页码:2619 / 2630
页数:12
相关论文
共 50 条
  • [1] Dementia education in acute hospitals
    McCarthy, Bernie
    [J]. INTERNATIONAL PSYCHOGERIATRICS, 2020, 32 (12) : 1397 - 1399
  • [2] HIGHER EDUCATION KNOWLEDGE TRANSFER BASED ON GAMIFICATION
    Bencsik, A.
    Mezeiova, A.
    Seres-Huszarik, E.
    Tobias-Kosar, S.
    [J]. 12TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI 2019), 2019, : 3311 - 3320
  • [3] The politics of gamification: Education, neoliberalism and the knowledge economy
    Tulloch, Rowan
    Randell-Moon, Holly Eva Katherine
    [J]. REVIEW OF EDUCATION PEDAGOGY AND CULTURAL STUDIES, 2018, 40 (03) : 204 - 226
  • [4] Gamification for Practical Engineering Education in Project and Risk Management
    Fustik, Vangel
    Rogleva, Nevenka Kiteva
    Petrova, Natalija
    [J]. PROCEEDINGS OF 18TH INTERNATIONAL CONFERENCE ON SMART TECHNOLOGIES (IEEE EUROCON 2019), 2019,
  • [5] Gamification in education: a board game approach to knowledge acquisition
    Taspinar, Bahar
    Schmidt, Werner
    Schuhbauer, Heidi
    [J]. INTERNATIONAL CONFERENCE ON KNOWLEDGE MANAGEMENT, ICKM 2016, 2016, 99 : 101 - 116
  • [6] Knowledge translation and knowledge mobilization from the FoodBAll project
    Wishart, David S.
    [J]. APPLIED PHYSIOLOGY NUTRITION AND METABOLISM, 2024, 49 (09) : 1279 - 1285
  • [7] Knowledge Translation in Medical Education: Revelations from a Multi-Phase Research Project
    Onyura, Betty
    Leslie, Karen
    Baker, Lindsay
    Legare, France
    Silver, Ivan
    Rosenfield, Jay
    Hodges, Brian
    Curran, Vernon
    Armson, Heather
    Kitto, Simon
    Reeves, Scott
    [J]. INTERNATIONAL JOURNAL OF QUALITATIVE METHODS, 2012, 11 (05): : 738 - 739
  • [8] Special issue: Knowledge translation and dementia care
    Bennett, Sally
    [J]. BRAIN IMPAIRMENT, 2020, 21 (03) : 235 - 236
  • [9] A Landscape for Training in Dementia Knowledge Translation (DKT)
    Illes, Judy
    Chahal, Neil
    Beattie, B.
    [J]. GERONTOLOGY & GERIATRICS EDUCATION, 2011, 32 (03) : 260 - 272
  • [10] Knowledge translation regarding financial abuse and dementia for the banking sector: the development and testing of an education tool
    Peisah, Carmelle
    Bhatia, Sangita
    Macnab, Jenna
    Brodaty, Henry
    [J]. INTERNATIONAL JOURNAL OF GERIATRIC PSYCHIATRY, 2016, 31 (07) : 702 - 707