GPU-based interactive near-regular texture synthesis for digital human models

被引:0
|
作者
Shen, Zhe [1 ,2 ]
Wu, Chao [3 ]
Ding, Bin [1 ,2 ]
Yuan, Zhipeng [2 ]
Zhang, Naisheng [2 ]
Zhao, Meng [1 ,2 ]
Zhao, Yuan [1 ,2 ]
机构
[1] Northeastern Univ, Shenyang, Liaoning, Peoples R China
[2] Northeastern Univ Qinhuangdao, Qinhuangdao, Hebei, Peoples R China
[3] Habei Agr Univ, Baoding, Habei, Peoples R China
基金
北京市自然科学基金;
关键词
Interactive method; texture synthesis; 3D human model; near-regular texture; parallel computing; IMAGE;
D O I
10.3233/THC-171339
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Near-regular texture is a common feature for both nature scene and 3D human models. However, traditional texture synthesis has only been able to produce a single result. This study proposes a parallel, and interactive, method for the texture synthesis of irregular appearance in 3D human models. The new method includes two major procedures: (1) iterative edge extraction and processing, and (2) parallel texture synthesis, which generates a texture with higher quality. In this paper, the effectiveness of near-regular texture synthesis algorithm is demonstrated experimentally.
引用
收藏
页码:S357 / S365
页数:9
相关论文
共 50 条
  • [1] Near-Regular Texture Synthesis
    Haindl, Michal
    Hatka, Martin
    COMPUTER ANALYSIS OF IMAGES AND PATTERNS, PROCEEDINGS, 2009, 5702 : 1138 - 1145
  • [2] GPU-based skin texture synthesis for digital human model
    Shen, Zhe
    Wang, Lili
    Zhao, Yaqian
    Zhao, Qinping
    Zhao, Meng
    BIO-MEDICAL MATERIALS AND ENGINEERING, 2014, 24 (06) : 2219 - 2227
  • [3] An evolutionary system for near-regular texture synthesis
    Wu, Fei
    Zhang, Changshui
    He, Jingrui
    PATTERN RECOGNITION, 2007, 40 (08) : 2271 - 2282
  • [4] Texel based regular and near-regular texture characterization
    Department of Computer Science and Engineering, ShangHai Jiao Tong University, Shanghai, China
    不详
    Proc. - Int. Conf. Multimedia Signal Process., CMSP, (266-270):
  • [5] Fractional Fourier texture masks:: Guiding near-regular texture synthesis
    Nicoll, A
    Meseth, J
    Müller, G
    Klein, R
    COMPUTER GRAPHICS FORUM, 2005, 24 (03) : 569 - 579
  • [6] The Promise and Perils of Near-Regular Texture
    Yanxi Liu
    Yanghai Tsin
    Wen-Chieh Lin
    International Journal of Computer Vision, 2005, 62 : 145 - 159
  • [7] Near-regular texture analysis and manipulation
    Liu, YX
    Lin, WC
    Hays, J
    ACM TRANSACTIONS ON GRAPHICS, 2004, 23 (03): : 368 - 376
  • [8] The promise and perils of near-regular texture
    Liu, YX
    Tsin, YH
    Lin, WC
    INTERNATIONAL JOURNAL OF COMPUTER VISION, 2005, 62 (1-2) : 145 - 159
  • [9] The Promise and Perils of Near-Regular Texture
    Yanxi Liu
    Yanghai Tsin
    Wen-Chieh Lin
    International Journal of Computer Vision, 2005, 62 : 145 - 159
  • [10] A lattice-based MRF model for dynamic near-regular texture tracking
    Lin, Wen-Chieh
    Liu, Yanxi
    IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 2007, 29 (05) : 777 - 792