共 50 条
- [31] The Effects of Network Latency on Competitive First-Person Shooter Game Players 2021 13TH INTERNATIONAL CONFERENCE ON QUALITY OF MULTIMEDIA EXPERIENCE (QOMEX), 2021, : 151 - 156
- [32] First person-Shooter Game Culture. An Online-Ethnography SCHWEIZERISCHES ARCHIV FUR VOLKSKUNDE, 2014, 110 (01): : 111 - 111
- [34] An ARMA(1,1) Prediction Model of First Person Shooter Game Traffic 2008 IEEE 10TH WORKSHOP ON MULTIMEDIA SIGNAL PROCESSING, VOLS 1 AND 2, 2008, : 740 - 745
- [35] First Person Shooter VR based Game On 10 November 1945 With Motion Controller 2018 INTERNATIONAL ELECTRONICS SYMPOSIUM ON KNOWLEDGE CREATION AND INTELLIGENT COMPUTING (IES-KCIC), 2018, : 79 - 84
- [37] The Ex-Gaussian distribution as a model of first-person shooter game traffic Multimedia Systems, 2013, 19 : 221 - 229
- [39] Using VizDoom Research Platform Scenarios for Benchmarking Reinforcement Learning Algorithms in First-Person Shooter Games IEEE ACCESS, 2024, 12 : 15105 - 15132
- [40] On the Development of an Autonomous Agent for a 3D First-Person Shooter Game Using Deep Reinforcement Learning 2017 16TH BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES), 2017, : 155 - 163