Interactive Isosurfaces with Quadratic C1 Splines on Truncated Octahedral Partitions

被引:1
|
作者
Marinc, Alexander [1 ]
Kalbe, Thomas [2 ]
Rhein, Markus [3 ]
Goesele, Michael [2 ]
机构
[1] Fraunhofer IGD Darmstadt, Darmstadt, Germany
[2] GRIS TU Darmstadt, Darmstadt, Germany
[3] Univ Mannheim, Mannheim, Germany
来源
关键词
piecewise quadratic polynomials; volume data; GPU ray casting; isosurfaces;
D O I
10.1117/12.876105
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
The reconstruction of a continuous function from discrete data is a basic task in many applications such as the visualization of 3D volumetric data sets. We use a local approximation method for quadratic C-1 splines on uniform tetrahedral partitions to achieve a globally smooth function. The spline is based on a truncated octahedral partition of the volumetric domain, where each truncated octahedron is further split into a fixed number of disjunct tetrahedra. The Bernstein-Bezier coefficients of the piecewise polynomials are directly determined by appropriate combinations of the data values in a local neighborhood. As previously shown, the splines provide an approximation order two for smooth functions as well as their derivatives. We present the first visualizations using these splines and show that they are well-suited for GPU-based, interactive high-quality visualization of isosurfaces from discrete data.
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页数:8
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