The Whole Ship Simulation Training Platform Based on Virtual Reality

被引:8
|
作者
Yin, Jingang [1 ,2 ]
Ren, Hongxiang [1 ]
Zhou, Yi [3 ]
机构
[1] Dalian Maritime Univ, Nav Coll, Dalian 116026, Liaoning, Peoples R China
[2] China Maritime Serv Ctr, Examinat Ctr, Beijing 100029, Peoples R China
[3] Oil Prod Serv Co, LNG Shiping Serv Co, CNOOC Energy Technol & Serv, Tianjin 300452, Peoples R China
基金
中国国家自然科学基金;
关键词
Solid modeling; Marine vehicles; Training; Mathematical model; Navigation; Three-dimensional displays; Virtual reality; 3D scene; virtual reality; ship; simulation training; MODEL; LOD;
D O I
10.1109/OJITS.2021.3098932
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The students generally lack the overall grasp about navigation and the operation practice of equipment and instruments on board under the current education mode. The simulator based on virtual reality has become an important way in learning and training. As a result, this paper develops a whole ship simulation training platform for the teaching and training of navigation. Occlusion Culling and Levels of Detail technology are used to optimize the scene. The six-degree freedom mathematical model of ship motion is established using the separation modeling theory. The flexible object simulation technology, the modeling and rendering of ocean technology and the reverse dynamics technology are adopted to realize the virtual equipment interaction. According to the simulation results, the platform has high efficiency and good immersion, and can show abundant navigation knowledge and realize virtual operation about navigation equipment and instruments. The platform can be used for the teaching and training of navigation.
引用
收藏
页码:207 / 215
页数:9
相关论文
共 50 条
  • [31] Multimodal Approach to Assess a Virtual Reality-Based Surgical Training Platform
    Demirel, Doga
    Keles, Hasan Onur
    Modak, Chinmoy
    Basturk, Kubranur Kara
    Barker, Jacob R.
    Halic, Tansel
    VIRTUAL, AUGMENTED AND MIXED REALITY, VAMR 2023, 2023, 14027 : 430 - 440
  • [32] Design of Training Platform for Manned Submersible Vehicle Based on Virtual Reality Technology
    Zhang, Xiaoxi
    Yin, Yong
    PROCEEDINGS OF THE 31ST INTERNATIONAL CONFERENCE ON COMPUTER ANIMATION AND SOCIAL AGENTS (CASA 2016), 2015, : 90 - 94
  • [33] An Immersive Virtual Reality Platform for Training CBRN Operators
    Lamberti, Fabrizio
    De Lorenzis, Federico
    Prattico, F. Gabriele
    Migliorini, Massimo
    2021 IEEE 45TH ANNUAL COMPUTERS, SOFTWARE, AND APPLICATIONS CONFERENCE (COMPSAC 2021), 2021, : 133 - 137
  • [34] Virtual Reality-Based Immersive Simulation for Invasive Surgery Training
    Kugurakova, V.
    Abramov, V.
    Sultanova, R.
    Tsivilskiy, I.
    Talanov, M.
    EUROPEAN JOURNAL OF CLINICAL INVESTIGATION, 2018, 48 : 224 - 225
  • [35] Design of Virtual Reality Simulation-based Safety Training Workshop
    Sim, Zheng Hong
    Chook, Yvonne
    Hakim, Muhammad Amir
    Lim, Woan Ning
    Yap, Kian Meng
    2019 IEEE INTERNATIONAL SYMPOSIUM ON HAPTIC AUDIO-VISUAL ENVIRONMENTS & GAMES (HAVE 2019), 2019,
  • [36] Virtual Reality-Based Surgical Simulation Training Usability Heuristics
    Almohaimeed, Nada
    Fazal-e-Amin
    Al-Wabil, Areej
    JOURNAL OF MEDICAL IMAGING AND HEALTH INFORMATICS, 2017, 7 (06) : 1338 - 1345
  • [37] Development of a Virtual Reality Based Simulation Environment for Orthopedic Surgical Training
    Cecil, J.
    Kumar, M. B. Bharathi Raj
    Gupta, Avinash
    Pirela-Cruz, M.
    Chan-Tin, E.
    Yu, J.
    ON THE MOVE TO MEANINGFUL INTERNET SYSTEMS, 2017, 10034 : 206 - 214
  • [38] Recognition and simulation of martial arts training behavior based on virtual reality
    Tang Shouyan
    AGRO FOOD INDUSTRY HI-TECH, 2017, 28 (01): : 2345 - 2348
  • [39] Recognition and simulation of wushu training behavior based on virtual reality technology
    Liu, Desheng
    AGRO FOOD INDUSTRY HI-TECH, 2017, 28 (01): : 2231 - 2235
  • [40] The Application of Physical Simulation based on Virtual Reality Technology in Athletic Training
    Liu, Xiaodong
    Liu, Anqing
    Hao, Bin
    PROCEEDINGS OF THE 2010 CONFERENCE ON COMPUTER SCIENCE IN SPORTS, 2010, : 345 - 349