Learning in a game context: strategy choice by some keeps learning from evolving in others

被引:47
|
作者
Dubois, Frederique [1 ]
Morand-Ferron, Julie [2 ]
Giraldeau, Luc-Alain [2 ]
机构
[1] Univ Montreal, Dept Sci Biol, Montreal, PQ H3C 3J7, Canada
[2] Univ Quebec, Dept Sci Biol, Montreal, PQ H3C 3P8, Canada
基金
加拿大自然科学与工程研究理事会;
关键词
learning; polymorphism; frequency dependence; producer-scrounger game; personality; behavioural syndrome; INDIVIDUAL-DIFFERENCES; EXPLORATORY-BEHAVIOR; EVOLUTION; RULES; FOOD; PERSONALITY; SCROUNGERS; PRODUCERS; BOLDNESS;
D O I
10.1098/rspb.2010.0857
中图分类号
Q [生物科学];
学科分类号
07 ; 0710 ; 09 ;
摘要
Behavioural decisions in a social context commonly have frequency-dependent outcomes and so require analysis using evolutionary game theory. Learning provides a mechanism for tracking changing conditions and it has frequently been predicted to supplant fixed behaviour in shifting environments; yet few studies have examined the evolution of learning specifically in a game-theoretic context. We present a model that examines the evolution of learning in a frequency-dependent context created by a producer-scrounger game, where producers search for their own resources and scroungers usurp the discoveries of producers. We ask whether a learning mutant that can optimize its use of producer and scrounger to local conditions can invade a population of non-learning individuals that play producer and scrounger with fixed probabilities. We find that learning provides an initial advantage but never evolves to fixation. Once a stable equilibrium is attained, the population is always made up of a majority of fixed players and a minority of learning individuals. This result is robust to variation in the initial proportion of fixed individuals, the rate of within-and between-generation environmental change, and population size. Such learning polymorphisms will manifest themselves in a wide range of contexts, providing an important element leading to behavioural syndromes.
引用
收藏
页码:3609 / 3616
页数:8
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