Missing in Action: Embodied Experience and Virtual Reality

被引:22
|
作者
Popat, Sita [1 ]
机构
[1] Univ Leeds, Performance & Technol, Leeds LS2 9JT, W Yorkshire, England
关键词
D O I
10.1353/tj.2016.0071
中图分类号
TU242.2 [影院、剧院、音乐厅];
学科分类号
摘要
This essay examines embodied experience in virtual reality (VR) theatre, performance art, and installations in one-to-one engagements with virtual worlds and in telematic interactions with other people. It proposes that bodies in VR are blurred, virtual and physical, absent and present, compounded and indivisible, even though body and environment have different materialities. This blurring can cause confusion in the ethics of embodiment that usually govern physical interactions between audience and performer when, and if, to touch or be touched since embodied experience confounds cognitive separation between. the physical and virtual. Such confusion can result in a mismatch between the embodied self and disembodied Other that the gaming world is poorly equipped to negotiate, but that could have profound effects on VR users. Theatre, on the other hand, is well-versed in the negotiation of the real and the virtual, and virtual environments allow us to ask questions about embodiment and humanity through the experiences of individual bodies in ways that were never previously achievable. How can theatre and performance help us to understand the nature of embodied experience in VR when anything can be done but the body is apparently missing? It becomes possible to explore impossible situations and experiences through the eyes of others. Yet, is it ethically defensible to engage in any experience or action that would not be viable, or perhaps condoned, in the physical world on the basis that it is not "real"? The essay examines the nature of embodied experience in VR and considers the implications for theatre.
引用
收藏
页码:357 / +
页数:24
相关论文
共 50 条
  • [21] Individual Differences in Embodied Distance Estimation in Virtual Reality
    Gonzalez-Franco, Mar
    Abtahi, Parastoo
    Steed, Anthony
    2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2019, : 941 - 943
  • [22] Young Merlin: An Embodied Conversational Agent in Virtual Reality
    Gris, Ivan
    Rivera, Diego A.
    Rayon, Alex
    Camacho, Adriana
    Novick, David
    ICMI'16: PROCEEDINGS OF THE 18TH ACM INTERNATIONAL CONFERENCE ON MULTIMODAL INTERACTION, 2016, : 425 - 426
  • [23] Embodied Cognition and Virtual Reality in Learning to Visualize Anatomy
    Jang, Susan
    Black, John B.
    Jyung, Robert W.
    COGNITION IN FLUX, 2010, : 2326 - 2331
  • [24] Analysing and Understanding Embodied Interactions in Virtual Reality Systems
    Robert, Florent
    Wu, Hui-Yin
    Sassatelli, Lucile
    Winckler, Marco
    PROCEEDINGS OF THE 2023 ACM INTERNATIONAL CONFERENCE ON INTERACTIVE MEDIA EXPERIENCES, IMX 2023, 2023, : 386 - 389
  • [25] Generating Embodied Storytelling and Interactive Experience of China Intangible Cultural Heritage "Hua'er" in Virtual Reality
    Liu, Zixiao
    Yan, Shuo
    Lu, Yu
    Zhao, Yuetong
    EXTENDED ABSTRACTS OF THE 2022 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2022, 2022,
  • [26] RestoreVR: Generating Embodied Knowledge and Situated Experience of Dunhuang Mural Conservation via Interactive Virtual Reality
    Fu, Xinyi
    Zhu, Yaxin
    Xiao, Zhijing
    Xu, Yingqing
    Ma, Xiaojuan
    PROCEEDINGS OF THE 2020 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'20), 2020,
  • [27] A systematic literature review of virtual embodied experience
    Chen, Juan
    Ning, Changhui
    Chen, Congbo
    PSYCHOLOGY & MARKETING, 2023, 40 (11) : 2167 - 2185
  • [28] Immersive Experience and Virtual Reality
    Balcerak Jackson M.
    Balcerak Jackson B.
    Philosophy & Technology, 2024, 37 (1)
  • [29] Virtual Reality and Aesthetic Experience
    Diodato, Roberto
    PHILOSOPHIES, 2022, 7 (02)
  • [30] Virtual Transcendent Dream: Empowering People through Embodied Flying in Virtual Reality
    Liu, Pinyao
    Stepanova, Ekaterina R.
    Kitson, Alexandra
    Schiphorst, Thecla
    Riecke, Bernhard E.
    PROCEEDINGS OF THE 2022 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI' 22), 2022,