共 50 条
- [21] The Influence of the Viewpoint in a Self-Avatar on Body Part and Self-Localization [J]. ACM CONFERENCE ON APPLIED PERCEPTION (SAP 2019), 2019,
- [22] Avatar Type, Self-Congruence, and Presence in Virtual Reality [J]. 2023 11TH INTERNATIONAL SYMPOSIUM OF CHINESE CHI, CHINESE CHI2023, 2023, : 61 - 72
- [23] Enhancing Virtual Walking Sensation Using Self-Avatar in First-Person Perspective and Foot Vibrations [J]. FRONTIERS IN VIRTUAL REALITY, 2021, 2
- [24] Do You Feel Like Passing Through Walls?: Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments [J]. PROCEEDINGS OF THE 2020 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'20), 2020,
- [25] Subjective Effects of Flying With an Autoscopic Self-Avatar in Third-Person Perspective Within an Immersive Mixed Reality [J]. PROCEEDINGS OF THE 32ND INTERNATIONAL CONFERENCE ON COMPUTER ANIMATION AND SOCIAL AGENTS (CASA 2019), 2019, : 69 - 74
- [27] Effects of handling real objects and self-avatar fidelity on cognitive task performance and sense of presence in virtual environments [J]. PRESENCE-VIRTUAL AND AUGMENTED REALITY, 2003, 12 (06): : 615 - 628
- [29] Effect of Avatar Facial Expressiveness on Team Collaboration in Virtual Reality [J]. PROCEEDINGS OF THE 23RD ACM INTERNATIONAL CONFERENCE ON INTELLIGENT VIRTUAL AGENTS, IVA 2023, 2023,
- [30] How Foot Tracking Matters: The Impact of an Animated Self-Avatar on Interaction, Embodiment and Presence in Shared Virtual Environments [J]. FRONTIERS IN ROBOTICS AND AI, 2019, 6