Route vs. Segment: An Experiment on Real-Time Travel Information in Congestible Networks

被引:21
|
作者
Mak, Vincent [1 ]
Gisches, Eyran J. [2 ]
Rapoport, Amnon [3 ]
机构
[1] Univ Cambridge, Cambridge Judge Business Sch, Cambridge CB2 1AG, England
[2] Univ Arizona, Tucson, AZ 85716 USA
[3] Univ Calif Riverside, Riverside, CA 92521 USA
基金
美国国家科学基金会;
关键词
transportation; behavioral operations; experiments; game theory; PROSPECT-THEORY; CHOICE; GAMES; COORDINATION; BOTTLENECKS; UNCERTAINTY; DECISIONS; BEHAVIOR; REGRET; RISK;
D O I
10.1111/poms.12312
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
We report the results of an experimental study of route choice in congestible networks with a common origin and common destination. In one condition, in each round of play network users independently committed themselves at the origin to a three-segment route; in the other condition, they chose route segments sequentially at each network junction upon receiving en route information. At the end of each round, players received ex-post complete information about the distribution of the route choices. Although the complexity of the network defies analysis by common users, traffic patterns in both conditions converged rapidly to the equilibrium solution. We account for the observed results by a Markov adaptive learning model postulating regret minimization and inertia. We find that subjects' learning behavior was similar across conditions, except that they exhibited more inertia in the condition with en route information.
引用
收藏
页码:947 / 960
页数:14
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