Virtual Reality Applications in Education Domain

被引:0
|
作者
AlFarsi, Ghaliya [1 ,2 ]
Yusof, Azmi Bin Mohd [1 ]
机构
[1] Univ Tenaga Nas, Coll Grad Studies, Kajang, Selangor, Malaysia
[2] AlBuraimi Univ Coll, Buraimi, Oman
关键词
Virtual Reality; Virtual Learning Environment; Computer Games; Educational Technology; STUDENT ASSESSMENT FEEDBACK; MODEL;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Virtual reality catches individuals' consideration. This innovation has been applied in numerous divisions, for example, medication, industry, training, computer games, or the travel industry. Maybe its most significant zone of intrigue has been relaxation and amusement. In any case, the part, the presentation of virtual or increased reality had a few limitations: it was costly, it had poor ergonomics, or inferred an excessive amount of work to make the substance. This study gives a general view of virtual reality applications that used primarily in the education sector. Late mechanical developments, including the quick selection of cell phones by society, have encouraged the entrance to computer-generated reality and enlarged the truth of anybody. Instructive organizations profit by better openness to virtual innovations. VR will make it conceivable to educate in virtual situations that are difficult to picture in physical study halls, such as getting into virtual research facilities, imagining machines, mechanical plants, or even clinical cases. The gigantic prospects of open virtual advancements will make it conceivable to break the limits of formal instruction.
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页数:7
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