Locating sensors in 2D can be often modelled as an Art Gallery problem Tasks such as surveillance require observing or "covering" the interior of a polygon with a minimum number of sensors or "guards". Observing the boundaries of a polygonal environment is sufficient for tasks such as inspection and image based rendering. As interior covering, also Edge Covering (EC) is NP-hard, and no finite algorithm is known for its exact solution. A number of heuristics have been proposed for the approximate solution of this important problem, but their performances with respect to optimality is unknown. Therefore, a polygon specific tight lower bound for the number of sensors is very useful for assessing the performances of these algorithms. In this paper, we propose a new, lower bound for the EC problem. It can be computed in reasonable time for environments with up to a few hundreds of edges. To evaluate its closeness to optimality, we compare it with a previously developed lower bound and with the solution provided by a recent incremental EC algorithm. Tests over hundreds of polygons with different number of edges show that the new lower bound is tight and outperforms the previous one.