共 50 条
- [31] A Serious Game Concept to Enhance Students' Learning of Statistics [J]. PROCEEDINGS OF 2017 4TH EXPERIMENT@INTERNATIONAL CONFERENCE (EXP.AT'17), 2017, : 187 - 190
- [32] Motivating Students Beyond Course Requirements with a Serious Game [J]. SIGCSE '19: PROCEEDINGS OF THE 50TH ACM TECHNICAL SYMPOSIUM ON COMPUTER SCIENCE EDUCATION, 2019, : 211 - 217
- [33] Liike: The Design and Development of a Serious Game for Accountancy Students [J]. PROCEEDINGS OF THE 13TH INTERNATIONAL CONFERENCE ON GAME BASED LEARNING (ECGBL 2019), 2019, : 907 - 916
- [34] The Evolutionary Development of a Serious Game for Clinical Laboratory Students [J]. 2019 10TH INTERNATIONAL CONFERENCE ON E-EDUCATION, E-BUSINESS, E-MANAGEMENT AND E-LEARNING (IC4E 2019), 2019, : 141 - 145
- [40] The Relationship Between Digital Game Addiction and Psychological Resilience in University Students [J]. ADDICTA-THE TURKISH JOURNAL ON ADDICTIONS, 2024, 11 (01):