共 50 条
- [31] Randomness Impact in Digital Game-Based Learning PROCEEDINGS OF 2015 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON), 2015, : 806 - 811
- [32] The different dimensions of the digital game for learning languages: inventory ALSIC-APPRENTISSAGE DES LANGUES ET SYSTEMS D INFORMATION ET DE COMMUNICATION, 2021, 24 (02):
- [33] Embedding diagnostic mechanisms in a digital game for learning mathematics Educational Technology Research and Development, 2014, 62 : 187 - 207
- [34] Kinemagic: a digital game as an aid to the learning of Descriptive Geometry REVISTA EDUCAONLINE, 2016, 10 (03): : 119 - 137
- [35] Digital game-based learning: An agent approach UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION: APPLICATIONS AND SERVICES, PT 3, PROCEEDINGS, 2007, : 588 - +
- [36] Debating Matters in Digital Game-Based Learning PROCEEDINGS OF THE 6TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2012, : 471 - 477
- [37] A Comparison of Methodological Frameworks for Digital Learning Game Design GAMES AND LEARNING ALLIANCE, GALA 2015, REVISED SELECTED PAPERS, 2016, 9599 : 111 - 120
- [38] Embedding diagnostic mechanisms in a digital game for learning mathematics ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT, 2014, 62 (02): : 187 - 207
- [39] The victory of a non-digital game over a digital one in vocabulary learning COMPUTERS AND EDUCATION OPEN, 2023, 4