A Defense Strategy Selection Method Based on the Cyberspace Wargame Model

被引:3
|
作者
Zhu, Yuwen [1 ]
Yu, Lei [2 ]
He, Houhua [2 ]
Meng, Yitong [1 ]
机构
[1] State Key Lab Math Engn & Adv Comp, Zhengzhou 450001, Peoples R China
[2] Chinese Acad Sci, Inst Informat Engn, Beijing 100093, Peoples R China
基金
国家重点研发计划;
关键词
All Open Access; Gold;
D O I
10.1155/2021/4292670
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Network defenders always face the problem of how to use limited resources to make the most reasonable decision. The network attack-defense game model is an effective means to solve this problem. However, existing network attack-defense game models usually assume that defenders will no longer change defense strategies after deploying them. However, in an advanced network attack-defense confrontation, defenders usually redeploy defense strategies for different attack situations. Therefore, the existing network attack-defense game models are challenging to accurately describe the advanced network attack-defense process. To address the above challenges, this paper proposes a defense strategy selection method based on the network attack-defense wargame model. We model the advanced network attack-defense confrontation process as a turn-based wargame in which both attackers and defenders can continuously adjust their strategies in response to the attack-defense posture and use the Monte Carlo tree search method to solve the optimal defense strategy. Finally, a network example is used to illustrate the effectiveness of the model and method in selecting the optimal defense strategy.
引用
收藏
页数:12
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