VRySmart: a Framework for Embedding Smart Devices in Virtual Reality

被引:4
|
作者
Makhsadov, Akhmajon [1 ,2 ]
Degraen, Donald [1 ,2 ]
Zenner, Andre [1 ,2 ]
Kosmalla, Felix [1 ,2 ]
Mushkina, Kamila [1 ]
Krueger, Antonio [1 ,2 ]
机构
[1] Saarland Univ, Saarland Informat Campus, Saarbrucken, Germany
[2] DFKI, Saarland Informat Campus, Saarbrucken, Germany
来源
EXTENDED ABSTRACTS OF THE 2022 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2022 | 2022年
关键词
smart devices; virtual reality; haptic feedback; framework;
D O I
10.1145/3491101.3519717
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
As immersive virtual experiences find their way into our living room entertainment, they are becoming part of our daily technological consumption. However, state-of-the-art virtual reality (VR) remains disconnected from other digital devices in our environment, such as smartphones or tablets. As context switches between acting in the virtual environment and resolving external notifications negatively influence immersion, we look towards integrating smart devices into virtual experiences. To this aim, we present the VRySmart framework. Through either optical marker tracking or simultaneous localization and mapping (SLAM), embedded smart devices can be used as VR controllers with different levels of integration while their content is incorporated into the virtual context to support the plausibility of the illusion. To investigate user impressions, we conducted a study (N = 10) where participants used a smartphone in four different virtual scenarios. Participants positively assessed smart device usage in VR. We conclude by framing implications for future work.
引用
收藏
页数:8
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