LawVille A Collaborative Serious Game for Citizenship Education

被引:0
|
作者
Lorenzini, Cristian [1 ]
Brondi, Raffaello [1 ]
Carrozzino, Marcello [1 ]
Evangelista, Chiara [1 ]
Tecchia, Franco [1 ]
Nistico, Michele [2 ]
机构
[1] Scuola Super Sant Anna, TeCIP Inst, PERCRO, Pisa, Italy
[2] Univ Pisa, Dipartimento Diritto Pubbl, Pisa, Italy
关键词
Serious Game; Education; Virtual Reality; Web; 3D; Social Network; Citizenship; Law;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
This paper presents LawVille, a Web-Based Collaborative 3D Serious Game aimed at teaching citizenship and the Italian Constitution to secondary school students, by making them the protagonists of a fantasy story meant to solicit their direct involvement in a series of political questions.
引用
收藏
页数:2
相关论文
共 50 条
  • [41] INVENTEURS - CHANGEMAKER EDUCATION THROUGH GLOBAL CITIZENSHIP EDUCATION AND COLLABORATIVE DIGITAL STORYTELLING
    Poggioni, V
    Milani, A.
    Muntaner, E.
    Cufi, X.
    Freixenet, J.
    Barikzai, S.
    Owusu-Amankrah, N.
    13TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2019), 2019, : 3465 - 3470
  • [42] Intersections and collaborative potentials between global citizenship education and education for sustainable development
    Khoo, Su-ming
    Jorgensen, Nanna Jordt
    GLOBALISATION SOCIETIES AND EDUCATION, 2021, 19 (04) : 470 - 481
  • [43] WeAreEurope: An Online Game for European Citizenship Education for Primary School
    Bratitsis, Tharrenos
    Meireles, Goncalo
    Neto, Catarina
    PROCEEDINGS OF THE 11TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2017), 2017, : 38 - 46
  • [44] Serious game in science education: How we can develop mathematical education
    Host'ovecky, M.
    Salgovic, I.
    Viragh, Roderik
    2018 16TH INTERNATIONAL CONFERENCE ON EMERGING ELEARNING TECHNOLOGIES AND APPLICATIONS (ICETA), 2018, : 191 - 196
  • [45] Effective Game Based Citizenship Education in the Age of new Media
    Chee, Yam
    Mehrotra, Swati
    Liu, Qiang
    ELECTRONIC JOURNAL OF E-LEARNING, 2013, 11 (01): : 16 - 28
  • [46] Constructive alignment of learning mechanics and game mechanics in Serious Game design in Higher Education
    Kalmpourtzis, George
    Romero, Margarida
    INTERNATIONAL JOURNAL OF SERIOUS GAMES, 2020, 7 (04): : 75 - 88
  • [47] Serious Games Design as Collaborative Learning Activity in Teacher Education
    Rugelj, Joze
    PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015), 2015, : 456 - 460
  • [48] Serious Game for VR Road Crossing in Special Needs Education
    Tan, Qi Peng
    Huang, Lihui
    Xu, Di
    Cen, Yigang
    Cao, Qi
    ELECTRONICS, 2022, 11 (16)
  • [49] EDUCATIONAL USE OF GAMES: A MOBILE SERIOUS GAME FOR HISTORY EDUCATION
    Kaya, Gamze Inan
    Isbilen, Evren Sar
    EDU WORLD 7TH INTERNATIONAL CONFERENCE, 2017, 23 : 1000 - 1007
  • [50] LearnIt: A Serious Game to Support Study Methods in Engineering Education
    de Carvalho, Carlos Vaz
    Bessa, Pedro
    Costa, Ricardo
    Barata, Ana
    Costa, Alexandra
    PROCEEDINGS OF 2019 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON), 2019, : 959 - 967