Multiple-view structure and motion from line correspondences

被引:0
|
作者
Bartoli, A [1 ]
Sturm, P [1 ]
机构
[1] INRIA Rhone Alpes, F-38334 Saint Ismier, France
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We address the problem of camera motion and structure reconstruction from line correspondences across multiple views, from initialization to final bundle adjustment. One of the main difficulties when dealing with line features is their algebraic representation. First, we consider the triangulation problem. Based on Plucker coordinates to represent the lines, we propose a maximum likelihood algorithm, relying on linearising the Plucker constraint, and on a Plucker correction procedure to compute the closest Plucker coordinates to a given 6-vector. Second, we consider the bundle adjustment problem. Previous overparameterizations of 3D lines induce gauge freedoms and/or internal consistency constraints. We propose the orthonormal representation, which allows handy non-linear optimization of 3D lines using the minimum 4 parameters, within an unconstrained non-linear optimizer. We compare our algorithms to existing ones on simulated and real data.
引用
收藏
页码:207 / 212
页数:6
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