Application Development of Virtual Reality Based on Smart Phone and VR Glasses

被引:0
|
作者
Cao Yanzhen [1 ]
机构
[1] Zhengzhou Univ Ind Technol, Zhengzhou 451100, Henan, Peoples R China
关键词
Unity; 3D; virtual reality; VR glasses; cell phone sensor;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
With the development of modern science and technology, many APP and VR can effectively combine and provide a series of virtual reality educational resources of education and teaching related resources, APP, so that you can feel the experience and experience the learning process. This paper focuses on the development process of a simple virtual reality application, mainly introducing the realization of the stereoscopic visual effect of VR glasses, the built- in sensor of the smart phone, and the setting of the scene. These are not available on the traditional media equipment, based on the virtual reality application development of VR glasses and smart phones, using the Unity 3D engine as the virtual reality software development environment, the basic three- dimensional visualization principle, combined with the key technology of VR and the development of virtual reality, and based on the mobile tracking gyroscope. Mobile accelerometer and virtual interaction mode interconnect, thus forming a set of VR virtual system. The development of the system only requires VR glasses, smart phones and Unity 3D engines to develop a virtual reality application, and enjoy the wonderful feeling of being in the world. The cost of the hardware is relatively low, which can provide a perfect virtual reality test for the user.
引用
收藏
页码:485 / 490
页数:6
相关论文
共 50 条
  • [41] Is Virtual Reality Product Development different? An Empirical Study on VR Product Development Practices
    Karre, Sai Anirudh
    Mathur, Neeraj
    Reddy, Y. Raghu
    [J]. PROCEEDINGS OF THE 12TH INNOVATIONS ON SOFTWARE ENGINEERING CONFERENCE (ISEC), 2019,
  • [42] Research on the Application of virtual reality technology in smart city construction
    Zhang, Zhiping
    [J]. PROCEEDINGS OF 2021 2ND INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND INFORMATION SYSTEMS (ICAIIS '21), 2021,
  • [43] Development and Application of Computer Virtual Reality Technology
    Hu, Zhipeng
    Xu, Meng
    [J]. PROCEEDINGS OF THE 2017 7TH INTERNATIONAL CONFERENCE ON MECHATRONICS, COMPUTER AND EDUCATION INFORMATIONIZATION (MCEI 2017), 2017, 75 : 701 - 705
  • [44] Development of a virtual reality application for the electrical sector
    Aulenbacher, IL
    Pérez, EI
    Ramirez, MP
    Borgaro, EZ
    [J]. 8TH WORLD MULTI-CONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL V, PROCEEDINGS: COMPUTER SCIENCE AND ENGINEERING, 2004, : 483 - 487
  • [45] Mapping requirements for the wearable smart glasses augmented reality museum application
    Dieck, M. Claudia Tom
    Jung, Timothy
    Han, Dai-In
    [J]. JOURNAL OF HOSPITALITY AND TOURISM TECHNOLOGY, 2016, 7 (03) : 230 - 253
  • [46] Development of the Virtual Reality Application: "The Ships of Navarino"
    Liaskos, Orestis
    Mitsigkola, Sofia
    Arapakopoulos, Andreas
    Papatzanakis, Georgios
    Ginnis, Alexandros
    Papadopoulos, Christos
    Peppa, Sofia
    Remoundos, Georgios
    [J]. APPLIED SCIENCES-BASEL, 2022, 12 (07):
  • [47] Development and implementation of TACTICS VR: Virtual reality-based acute stroke care workflow training
    Hood, R. J.
    Maltby, S.
    Keynes, A.
    Kluge, M. G.
    Nalivaiko, E.
    Ryan, A. E.
    Cox, M.
    Parsons, M. W.
    Butcher, K.
    Paul, C. L.
    Garcia-Esperon, C.
    Spratt, N. J.
    Levi, C. R.
    Walker, R. F.
    [J]. INTERNATIONAL JOURNAL OF STROKE, 2021, 16 (1_SUPPL) : 27 - 27
  • [48] Integration and Application of Animation Production Simplification in a VR Virtual Reality Teaching System
    Ji, Yuanyuan
    Zhang, Shengfang
    [J]. INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING, 2016, 11 (10): : 37 - 41
  • [49] The Research on The Application of VR Virtual Reality Technology in The Conservation of Mining Heritage in Huangshi
    Tao, Chen
    Liang Yan-ying
    [J]. PROCEEDINGS OF THE 2017 IEEE INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND ENGINEERING (IEEE-ICICE 2017), 2017, : 255 - 257
  • [50] Development and Evaluation of VVRPlot, a Smart Phone Application for Drawing Two-Variable Functions in VR Space Using Speech Recognition
    Uekusa, Shunya
    Onishi, Kensuke
    Kitabayashi, Teruyuki
    [J]. 2022 20TH INTERNATIONAL CONFERENCE ON ICT AND KNOWLEDGE ENGINEERING (ICT&KE), 2022, : 28 - 33