Ramifications of Video Game Play for Academic Learning and Cognitive Skill Acquisition: Introduction

被引:4
|
作者
Blumberg, Fran C. [1 ]
机构
[1] Fordham Univ, Div Psychol & Educ Serv, Grad Sch Educ, New York, NY 10023 USA
关键词
video games; children; adolescents; transfer;
D O I
10.1111/j.1750-8606.2011.00158.x
中图分类号
B844 [发展心理学(人类心理学)];
学科分类号
040202 ;
摘要
The prevalence of video game play as an integral part of children and adolescents' media diet has generated interest in how it might affect academic learning. However, current developmental research fails to highlight this issue. The 5 articles in this special section are designed to spark developmental psychologists' greater interest by suggesting ways to conceptualize what children and adolescents gain from the time they spend playing video games, and how the cognitive skills and strategies they use may transfer to, or at least influence, what they do in the context of more academic tasks.
引用
收藏
页码:73 / 74
页数:2
相关论文
共 50 条
  • [41] The Role of Epistemic Curiosity in Game-Based Learning: Distinguishing Skill Acquisition From Adaptation
    Huck, Jonathan T.
    Day, Eric Anthony
    Lin, Li
    Jorgensen, Ashley G.
    Westlin, Joseph
    Hardy, Jay H., III
    SIMULATION & GAMING, 2020, 51 (02) : 141 - 166
  • [42] Supramodal Enhancement of Auditory Perceptual and Cognitive Learning by Video Game Playing
    Zhang, Yu-Xuan
    Tang, Ding-Lan
    Moore, David R.
    Amitay, Sygal
    FRONTIERS IN PSYCHOLOGY, 2017, 8
  • [43] Testing the Effect of Learning Conditions and Individual Motor/Cognitive Differences on Knapping Skill Acquisition
    Pargeter, Justin
    Liu, Cheng
    Kilgore, Megan Beney
    Majoe, Aditi
    Stout, Dietrich
    JOURNAL OF ARCHAEOLOGICAL METHOD AND THEORY, 2023, 30 (01) : 127 - 171
  • [44] Academic learning time in physical education(ALT-PE): is it related to fundamental movement skill acquisition and learning?
    Derri, Vassiliki
    Emmanouilidou, Kyriaki
    Vassiliadou, Olga
    Kioumourtzoglou, Efthimis
    Loza Olave, Edmundo
    RICYDE-REVISTA INTERNACIONAL DE CIENCIAS DEL DEPORTE, 2007, 3 (06): : 12 - 23
  • [45] Testing the Effect of Learning Conditions and Individual Motor/Cognitive Differences on Knapping Skill Acquisition
    Justin Pargeter
    Cheng Liu
    Megan Beney Kilgore
    Aditi Majoe
    Dietrich Stout
    Journal of Archaeological Method and Theory, 2023, 30 : 127 - 171
  • [46] Change in cognitive process during dance video game play with different appendages for motor output
    Suzuki, Kota
    Ono, Yumie
    Shimada, Sotaro
    Tachibana, Atsumichi
    Noah, Jack Adam
    NEURAL IMAGING AND SENSING 2018, 2018, 10481
  • [47] Learning to Play Soccer: Lessons on Meta-cognition from Video Game Design
    Price, Amy
    Collins, Dave
    Stoszkowski, John
    Pill, Shane
    QUEST, 2018, 70 (03) : 321 - 333
  • [48] Action video game play facilitates "learning to learn" (vol 4, 1154, 2021)
    Zhang, Ru-Yuan
    Chopin, Adrien
    Shibata, Kengo
    Lu, Zhong-Lin
    Jaeggi, Susanne M.
    Buschkuehl, Martin
    Green, C. Shawn
    Bavelier, Daphne
    COMMUNICATIONS BIOLOGY, 2021, 4 (01)
  • [49] Boys' and girls' use of cognitive strategy when learning to play video games
    Blumberg, FC
    Sokol, LM
    JOURNAL OF GENERAL PSYCHOLOGY, 2004, 131 (02): : 151 - 158
  • [50] Learning from category-avoiding instructional examples reduces cognitive load and fosters cognitive skill acquisition
    Gerjets, P
    Scheiter, K
    Catrambone, R
    ICLS2004: INTERNATIONAL CONFERENCE OF THE LEARNING SCIENCES, PROCEEDINGS: EMBRACING DIVERSITY IN THE LEARNING SCIENCES, 2004, : 602 - 602