Object Store Based Simulation Interworking

被引:1
|
作者
Ritson, Carl G. [1 ]
Andrews, Paul S. [2 ]
Sampson, Adam T. [3 ]
机构
[1] Univ Kent, Sch Comp, Canterbury CT2 7NZ, Kent, England
[2] Univ York, Dept Comp Sci, York YO10 5DD, N Yorkshire, England
[3] Univ Abertay Dundee, Inst Arts Media & Comp Games, Dundee, Scotland
关键词
complexity; CoSMoS; flocking; occam-pi; !text type='Python']Python[!/text;
D O I
10.3233/978-1-60750-774-1-243
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The CoSMoS project is building generic modelling tools and simulation techniques for complex systems. As part of this project a number of simulations have been developed in many programming languages. This paper describes a framework for interconnecting simulation components written in different programming languages. These simulation components are synchronised and coupled using a shared object space. This approach allows us to combine highly concurrent agent-based simulations written in occam-p, with visualisation and analysis components written in flexible scripting languages such as Python and domain specific languages such as MATLAB.
引用
收藏
页码:243 / 253
页数:11
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