The 1.5D sieve algorithm

被引:4
|
作者
Fredembach, Clement [1 ]
Finlayson, Graham [1 ]
机构
[1] Univ E Anglia, Sch Comp Sci, Norwich NR4 7TJ, Norfolk, England
关键词
hamiltonian paths; sieves; texture classification;
D O I
10.1016/j.patrec.2007.11.016
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The sieve is a morphological scale-space operator that filters an input signal by removing intensity extrema at a specific scale. In images, this processing can be carried out along a path - the 1 D sieve - or over a connected graph - the 2D sieve. The 2D version of the sieve generally performs better; it is however much more complex to implement. In this paper we present the 1.513 sieve, a Hamiltonian path-based version of the sieve algorithm that behaves "in between" the I D or 2D sieve algorithms, depending on the number of paths used. Experiments show that its robustness to the presence of noise and its performance in texture classification are similar to the original 2D sieve formulation, while being much faster and simpler to implement. (C) 2007 Elsevier B.V. All rights reserved.
引用
收藏
页码:629 / 636
页数:8
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