A computer adventure game applied in E-learning

被引:3
|
作者
Ho, Pei-Chi [1 ]
Huang, Chun-Hsiung [1 ]
Chung, Szu-Ming [1 ]
机构
[1] Ling Tung Univ, Dept Digital Content Design, Taipei, Taiwan
关键词
D O I
10.1109/IPC.2007.76
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Based on the constructivism and situated learning theory, knowledge should not be isolated from its own cultural context. A computer game can use various designs to construct a complex plot and a logical story line. Through exploring, objects collecting, thinking, problem solving, a learner's motivation can be stimulated and reinforced in the course of game playing, which is the major application of instructional design in E-learning. This study intends to discuss and apply the teaching theory in a Computer Adventure Game (AVG) by using Flash, which resulted as an A VG called Ataiyal Legend.
引用
收藏
页码:446 / 451
页数:6
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