The REVERIE human representation addresses issues related to virtual presence, communication and interaction in collaborative virtual environments

被引:0
|
作者
Doumanis, Ioannis [1 ]
Economou, Daphne [2 ]
Nektarios, Nektarios [3 ]
机构
[1] CTVC Ltd, London, England
[2] Univ Westminster, Fac Sci & Technol, Dept Comp Sci, London, England
[3] British Telecommun PLC, BT Intel Co Lab, Ipswich, Suffolk, England
关键词
replicants; virtual actors; virtual humans; avatars; virtual clones; design guidelines; virtual environments;
D O I
10.1109/CIT/IUCC/DASC/PICOM.2015.238
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Human embodiment/representation in virtual environments (VEs) similarly to the human body in real life is endowed with multimodal input/output capabilities that convey multiform messages enabling communication, interaction and collaboration in VEs. This paper demonstrates how the REal and Virtual Engagement In Realistic Immersive Environments (REVERIE) web platform's virtual representation artefacts address human representation design guidelines (DGs) that have been generated based on extensive user centered research. The paper presents the human representation supported by REVERIE, a research project funded from the European Community's Seventh Framework Programme (FP7/2007-2013) and it demonstrates how they ultimately address virtual actor DGs generic to collaborative virtual environments (CVEs). The paper concludes with future directions for improving human representation in CVEs.
引用
收藏
页码:1585 / 1590
页数:6
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