Mono-Stereoscopic Camera in a Virtual Reality Environment: Case Study in Cybersickness

被引:3
|
作者
Isaza, Michael [1 ]
Zhang, Jingjing [1 ]
Kim, Karis [2 ]
Mei, Chao [3 ]
Guo, Rongkai [3 ]
机构
[1] Kennesaw State Univ, Dept Comp Sci, Marietta, GA 30060 USA
[2] Kennesaw State Univ, Dept Informat Technol, Marietta, GA USA
[3] Kennesaw State Univ, Dept Software Engn & Game Dev, Marietta, GA USA
来源
2019 11TH INTERNATIONAL CONFERENCE ON VIRTUAL WORLDS AND GAMES FOR SERIOUS APPLICATIONS (VS-GAMES) | 2019年
关键词
Cybersickness; Virtual Reality; monoscopic; stereoscopic; user studies; MOTION SICKNESS; SYMPTOMS;
D O I
10.1109/vs-games.2019.8864578
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Cybersickness in Virtual Reality (VR) is a serious issue affecting the overall experience. Many research papers have investigated the causes of cybersickness and offered potential solutions for reducing cybersickness. In this paper, we demonstrate a method to reduce cybersickness by using a novel rendering technique in the virtual environment (VE) - Dynamic Mono-Stereoscopic Rendering System (DMSRS). The DMSRS system uses two different cameras to create a hybrid rendering that includes monoscopic and stereoscopic systems. By default, VEs are rendered using stereoscopic or monoscopic rendering exclusively. The results indicate that cybersickness decreased amongst users with little to no VR experience hindered when using the DMSRS.
引用
收藏
页码:142 / 145
页数:4
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