Playing FPS Games With Environment-Aware Hierarchical Reinforcement Learning

被引:0
|
作者
Song, Shihong
Weng, Jiayi
Su, Hang
Yan, Dong
Zou, Haosheng
Zhu, Jun [1 ]
机构
[1] Tsinghua Univ, Inst AI, Beijing, Peoples R China
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Learning rational behaviors in First-person-shooter (FPS) games is a challenging task for Reinforcement Learning (RL) with the primary difficulties of huge action space and insufficient exploration. To address this, we propose a hierarchical agent based on combined options with intrinsic rewards to drive exploration. Specifically, we present a hierarchical model that works in a manager-worker fashion over two levels of hierarchy. The high-level manager learns a policy over options, and the low-level workers, motivated by intrinsic reward, learn to execute the options. Performance is further improved with environmental signals appropriately harnessed. Extensive experiments demonstrate that our trained bot significantly outperforms the alternative RL-based models on FPS games requiring maze solving and combat skills, etc. Notably, we achieved first place in VDAIC 2018 Track(1)(1).
引用
收藏
页码:3475 / 3482
页数:8
相关论文
共 50 条
  • [31] Playing Games with Reinforcement Learning via Perceiving Orientation and Exploring Diversity
    Zhang, Dong
    Yang, Le
    Shi, Haobin
    Mou, Fangqing
    Hu, Mengkai
    [J]. PROCEEDINGS OF 2017 IEEE INTERNATIONAL CONFERENCE ON PROGRESS IN INFORMATICS AND COMPUTING (PIC 2017), 2017, : 30 - 34
  • [32] Environment-Aware Virtual Slice Provisioning in Green Cloud Environment
    Kim Khoa Nguyen
    Cheriet, Mohamed
    [J]. IEEE TRANSACTIONS ON SERVICES COMPUTING, 2015, 8 (03) : 507 - 519
  • [33] Boosting Reinforcement Learning via Hierarchical Game Playing With State Relay
    Liu, Chanjuan
    Cong, Jinmiao
    Liu, Guangyuan
    Jiang, Guifei
    Xu, Xirong
    Zhu, Enqiang
    [J]. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS, 2024,
  • [34] Environment-Aware Multi-Target Tracking of Pedestrians
    Doellinger, Johannes
    Prabhakaran, Vishnu Suganth
    Fu, Liangcheng
    Spies, Markus
    [J]. IEEE ROBOTICS AND AUTOMATION LETTERS, 2019, 4 (02) : 1831 - 1837
  • [35] A Computational Framework for Environment-Aware Robotic Manipulation Planning
    Gabiccini, Marco
    Artoni, Alessio
    Pannocchia, Gabriele
    Gillis, Joris
    [J]. ROBOTICS RESEARCH, VOL 2, 2018, 3 : 363 - 385
  • [36] Environment-Aware Power Generation Scheduling in Smart Grids
    Xu, Zhiheng
    Zhu, Quanyan
    [J]. 2015 IEEE INTERNATIONAL CONFERENCE ON SMART GRID COMMUNICATIONS (SMARTGRIDCOMM), 2015, : 253 - 258
  • [37] Environment-Aware Communications for Cooperative Collision Avoidance Applications
    Jornod, Guillaume
    Alieiev, Roman
    Kwoczek, Andreas
    Kuerner, Thomas
    [J]. 2018 IEEE 19TH INTERNATIONAL SYMPOSIUM ON A WORLD OF WIRELESS, MOBILE AND MULTIMEDIA NETWORKS (WOWMOM), 2018,
  • [38] Synthesizing Environment-Aware Activities via Activity Sketches
    Liao, Yuan-Hong
    Puig, Xavier
    Boben, Marko
    Torralba, Antonio
    Fidler, Sanja
    [J]. 2019 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR 2019), 2019, : 6284 - 6292
  • [39] The SCENIC Project: Environment-aware Sound Sensing and Rendering
    Annibale, P.
    Antonacci, F.
    Bestagini, P.
    Brutti, A.
    Canclini, A.
    Cristoforetti, L.
    Habets, E.
    Kellermann, W.
    Kowalczyk, Konrad
    Lombard, A.
    Mabande, E.
    Markovic, D.
    Naylor, P.
    Omologo, M.
    Rabenstein, R.
    Sarti, A.
    Svaizer, P.
    Thomas, M.
    [J]. PROCEEDINGS OF THE 2ND EUROPEAN FUTURE TECHNOLOGIES CONFERENCE AND EXHIBITION 2011 (FET 11), 2011, 7 : 150 - 152
  • [40] RL-DOT: A Reinforcement Learning NPC Team for Playing Domination Games
    Wang, Hao
    Gao, Yang
    Chen, Xingguo
    [J]. IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, 2010, 2 (01) : 17 - 26