A Multiple Level-of-Detail 3D Data Transmission Approach for Low-Latency Remote Visualisation in Teleoperation Tasks

被引:6
|
作者
Pacheco-Gutierrez, Salvador [1 ]
Niu, Hanlin [2 ]
Caliskanelli, Ipek [1 ]
Skilton, Robert [1 ]
机构
[1] United Kingdom Atom Energy Author, Culham Sci Ctr, Remote Applicat Challenging Environments RACE, Abingdon OX14 3DB, Oxon, England
[2] Univ Manchester, Dept Elect & Elect Engn, Manchester M13 9PL, Lancs, England
基金
英国工程与自然科学研究理事会;
关键词
3D data compression; viewing system; 3D camera; point cloud transmission; teleoperation; ROS;
D O I
10.3390/robotics10030089
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
In robotic teleoperation, the knowledge of the state of the remote environment in real time is paramount. Advances in the development of highly accurate 3D cameras able to provide high-quality point clouds appear to be a feasible solution for generating live, up-to-date virtual environments. Unfortunately, the exceptional accuracy and high density of these data represent a burden for communications requiring a large bandwidth affecting setups where the local and remote systems are particularly geographically distant. This paper presents a multiple level-of-detail (LoD) compression strategy for 3D data based on tree-like codification structures capable of compressing a single data frame at multiple resolutions using dynamically configured parameters. The level of compression (resolution) of objects is prioritised based on: (i) placement on the scene; and (ii) the type of object. For the former, classical point cloud fitting and segmentation techniques are implemented; for the latter, user-defined prioritisation is considered. The results obtained are compared using a single LoD (whole-scene) compression technique previously proposed by the authors. Results showed a considerable improvement to the transmitted data size and updated frame rate while maintaining low distortion after decompression.
引用
收藏
页数:20
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