Autonomous vehicle-target assignment: A game-theoretical formulation

被引:234
|
作者
Arslan, Guerdal [1 ]
Marden, Jason R.
Shamma, Jeff S.
机构
[1] Univ Hawaii, Dept Elect Engn, Honolulu, HI 96822 USA
[2] Univ Calif Los Angeles, Dept Mech & Aerosp Engn, Los Angeles, CA 90095 USA
关键词
D O I
10.1115/1.2766722
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We consider an autonomous vehicle-target assignment problem where a group of vehicles are expected to optimally assign themselves to a set of targets. We introduce a game-theoretical formulation of the problem in which the vehicles are viewed as self-interested decision makers, Thus, we seek the optimization of a global utility function through autonomous vehicles that ore capable of making individually rational decisions to optimize their own utility functions. The first important aspect of the problem is to choose the utility functions of the vehicles in such a way that the objectives of the vehicles are localized to each vehicle yet aligned with a global utility function. The second important aspect of the problem is to equip the vehicles with an appropriate negotiation mechanism by which each vehicle pursues the optimization of its own utility function. We present several design procedures and accompanying caveats for vehicle utility, design. We present two new negotiation mechanisms, namely, "generalized regret monitoring with fading memory and inertia" and "selective spatial adaptive play," and provide accompanying proofs of their convergence. Finally, we present simulations that illustrate how vehicle negotiations can consistently lead to near-optimal assignments provided that the utilities of the vehicles are designed appropriately.
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页码:584 / 596
页数:13
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