Differentiable Point-Based Radiance Fields for Efficient View Synthesis

被引:20
|
作者
Zhang, Qiang [1 ]
Baek, Seung-Hwan [1 ]
Rusinkiewicz, Szymon [1 ]
Heide, Felix [1 ]
机构
[1] Princeton Univ, Princeton, NJ 08544 USA
关键词
Neural Rendering; Image-based Rendering; Novel View Synthesis; SURFACE; IRRADIANCE; 3D;
D O I
10.1145/3550469.3555413
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We propose a differentiable rendering algorithm for efficient novel view synthesis. By departing from volume-based representations in favor of a learned point representation, we improve on existing methods more than an order of magnitude in memory and run-time, both in training and inference. The method begins with a uniformly-sampled random point cloud and learns per-point position and view-dependent appearance, using a differentiable splat-based renderer to train the model to reproduce a set of input training images with the given pose. Our method is up to 300 x faster than NeRF in both training and inference, with only a marginal sacrifice in quality, while using less than 10 MB of memory for a static scene. For dynamic scenes, our method trains two orders of magnitude faster than STNeRF and renders at a near interactive rate, while maintaining high image quality and temporal coherence even without imposing any temporal-coherency regularizers.
引用
收藏
页数:12
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