A Survey and Analysis of the Psychology of Vegetable Game Players in Virtual Community

被引:0
|
作者
Wu Haiming [1 ]
Zhang Zhimin [1 ]
机构
[1] Yanan Univ, Coll Educ Sci, Yanan 716000, Shaanxi, Peoples R China
来源
PROCEEDINGS OF THE FOURTH INTERNATIONAL SYMPOSIUM ON EDUCATION MANAGEMENT AND KNOWLEDGE INNOVATION ENGINEERING, VOLS 1 AND 2 | 2011年
关键词
virtual community; vegetables game; evaluation; social function;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
In order to know the psychology of the vegetable game players in virtual community, the researcher conducts a self-designed questionnaire to 171 persons. The results are: (1)28.7% players through this game can relax themselves, 35.6% players can obtain the sense of achievement, only 1.8% players want to communicate with others. (2) There is significant gender difference in terms of addiction to the game (t= -4.67, p < 0.000. (3) There is significant gender difference in terms of evaluation of the social function of the game ( t= -7.26, p < 0.000). (4) There is no significant age difference in terms of addiction to the game and the evaluation of the social function of the game (F=0.60, p > 0.05; F=2.48, p > 0.05).
引用
收藏
页码:1036 / 1040
页数:5
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