共 50 条
- [1] Social Influence and the Diffusion of User-Created Content [J]. 10TH ACM CONFERENCE ON ELECTRONIC COMMERCE - EC 2009, 2009, : 325 - 334
- [3] Cloudifying User-Created Content for Existing Applications in Mobile Devices [J]. 2011 35TH IEEE ANNUAL INTERNATIONAL COMPUTER SOFTWARE AND APPLICATIONS CONFERENCE (COMPSAC), 2011, : 510 - 515
- [4] The moral economy of user-created content in the digital game industry [J]. JOURNAL OF GAMING AND VIRTUAL WORLDS, 2021, 13 (03): : 285 - 305
- [6] Towards a Domain-Specific Design Platform for Wheelchair User Well-being [J]. PROCEEDINGS OF THE 2018 ACM INTERNATIONAL JOINT CONFERENCE ON PERVASIVE AND UBIQUITOUS COMPUTING AND PROCEEDINGS OF THE 2018 ACM INTERNATIONAL SYMPOSIUM ON WEARABLE COMPUTERS (UBICOMP/ISWC'18 ADJUNCT), 2018, : 762 - 765
- [7] Fostering creativity in virtual worlds: Easing the restrictiveness of copyright for user-created content [J]. JOURNAL OF THE COPYRIGHT SOCIETY OF THE USA, 2008, 55 (04): : 469 - 496
- [9] Concept Models for Domain-Specific Search [J]. EVALUATING SYSTEMS FOR MULTILINGUAL AND MULTIMODAL INFORMATION ACCESS, 2009, 5706 : 207 - 214
- [10] CodeTrainer Teacher Authoring System: Facilitating User-Created Content in an Intelligent Tutoring System [J]. SIGCSE 12: PROCEEDINGS OF THE 43RD ACM TECHNICAL SYMPOSIUM ON COMPUTER SCIENCE EDUCATION, 2011, : 674 - 675