Digital Escape Room for the Development of Collaborative Learning in Higher Education

被引:0
|
作者
Quintana, Naiara Bilbao [1 ]
Andonegui, Ainara Romero [1 ]
Berasaluce, Javier Portillo [1 ]
de la Serna, Arantzazu Lopez [1 ]
机构
[1] Univ Basque Country, Euskal Herriko Unibertsitatea, Fac Educ Bilbao, Dept Didact & Org Escolar, Leioa, Spain
来源
关键词
Escape room; Collaborative learning; Higher Education; TAM; Gamification; USER ACCEPTANCE; SELF-DETERMINATION; PERCEIVED EASE; GAMIFICATION; TECHNOLOGY; MOTIVATION; SECONDARY; BENEFITS; GAMES;
D O I
10.14201/eks.27126
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Integrating new game-based learning environments, such as Digital escape rooms, can improve cognitive, motivational, emotional, and social processes. In this study, we developed a model to investigate the influence of motivational factors on the intention to use escape rooms in higher education and their influence on collaborative learning. 238 Infant, Primary, and Social Education Students participated in the experience. An ex post facto research design based on the survey method was used, and descriptive, correlational, and regression analyses were carried out. The results indicate that enjoyment and perceived usefulness are the factors most related to the escape room being perceived as a collaborative work and learning facilitator. However, the ease of use of the escape room is not a variable that influences teamwork, nor the level of acceptance of the escape room. It is concluded that the pleasure and enjoyment produced by the digital escape room increase the intention to use it and thus the engagement to work and learn in a group.
引用
收藏
页数:14
相关论文
共 50 条
  • [31] Development of digital skills in higher education
    Arias Oliva, Mario
    Torres Coronas, Teresa
    Yanez Luna, Juan Carlos
    HISTORIA Y COMUNICACION SOCIAL, 2014, 19 : 355 - 366
  • [32] SHARING KNOWLEDGE IN HIGHER EDUCATION: COLLABORATIVE TEACHING, COLLABORATIVE LEARNING AND ICTS
    Marouli, Christina
    Misseyanni, Anastasia
    DISCO 2017: OPEN EDUCATION AS A WAY TO A KNOWLEDGE SOCIETY, 2017, : 313 - 322
  • [33] The effectiveness of Collaborative Online International Learning (COIL) on intercultural competence development in higher education
    Hackett, Simone
    Janssen, Jeroen
    Beach, Pamela
    Perreault, Melanie
    Beelen, Jos
    van Tartwijk, Jan
    INTERNATIONAL JOURNAL OF EDUCATIONAL TECHNOLOGY IN HIGHER EDUCATION, 2023, 20 (01)
  • [34] Collaborative Virtual Reality Environment Structural Model Development for Higher Education Remote Learning
    Cibulska, Evija
    Bolocko, Katrina
    SMART MOBILE COMMUNICATION & ARTIFICIAL INTELLIGENCE, VOL 1, IMCL 2023, 2024, 936 : 61 - 68
  • [35] The effectiveness of Collaborative Online International Learning (COIL) on intercultural competence development in higher education
    Simone Hackett
    Jeroen Janssen
    Pamela Beach
    Melanie Perreault
    Jos Beelen
    Jan van Tartwijk
    International Journal of Educational Technology in Higher Education, 20
  • [36] ONCOLOGY EDUCATION ESCAPE ROOM
    Gardiner, Rae
    Wilson, Briley
    Orsot, Victoria
    ONCOLOGY NURSING FORUM, 2023, 50 (02)
  • [37] Examining the Use of an Educational Escape Room for Teaching Programming in a Higher Education Setting
    Lopez-Pernas, Sonsoles
    Gordillo, Aldo
    Barra, Enrique
    Quemada, Juan
    IEEE ACCESS, 2019, 7 : 31723 - 31737
  • [38] Escape (the Traditional Class-) Room: Gamification and Mixed Reality in Higher Education
    Schiffeler, Nina
    Varney, Valerie
    Isenhardt, Ingrid
    PROCEEDINGS OF THE 13TH INTERNATIONAL CONFERENCE ON GAME BASED LEARNING (ECGBL 2019), 2019, : 614 - 620
  • [39] Taxonomy for the design and development of learning environments to enhance Digital Literacy in higher education
    Somabut, Anucha
    Chaijaroen, Sumalee
    2017 6TH IIAI INTERNATIONAL CONGRESS ON ADVANCED APPLIED INFORMATICS (IIAI-AAI), 2017, : 774 - 779
  • [40] The value of collaborative learning for music practice in higher education
    Forbes, Melissa
    BRITISH JOURNAL OF MUSIC EDUCATION, 2020, 37 (03) : 207 - 220