From "touch" to a "multisensory" experience: The impact of technology interface and product type on consumer responses

被引:0
|
作者
Mishra, Anubhav [1 ]
Shukla, Anuja [2 ]
Rana, Nripendra P. [3 ]
Dwivedi, Yogesh K. [4 ]
机构
[1] Jaipuria Inst Management, Dept Mkt, Lucknow 226010, Uttar Pradesh, India
[2] Noida Int Univ, Sch Business Management, Dept Mkt, Noida, Uttar Pradesh, India
[3] Univ Bradford, Sch Management, Dept Mkt, Bradford, W Yorkshire, England
[4] Swansea Univ, Sch Management, Dept Mkt, Swansea, W Glam, Wales
关键词
augmented reality; emotional appeal; haptic interface; mobile apps; MULTIsensory technologies; virtual reality; visual appeal; WORD-OF-MOUTH; VIRTUAL-REALITY; AUGMENTED REALITY; DIMENSIONS; COMMERCE; ADOPTION; VR;
D O I
10.1002/mar.21436
中图分类号
F [经济];
学科分类号
02 ;
摘要
Online retailers are increasingly using augmented reality (AR) and virtual reality (VR) technologies to solve mental and physical intangibility issues in a product evaluation. Moreover, the technologies are easily available and accessible to consumers via their smartphones. The authors conducted three experiments to examine consumer responses to technology interfaces (AR/VR and mobile apps) for hedonic and utilitarian products. The results show that AR is easier to use (vs. app), and users find AR more responsive when buying a hedonic (vs. utilitarian) product. Touch interface users are likely to have a more satisfying experience and greater recommendation intentions, as compared with AR, for buying utilitarian products. In contrast, a multisensory environment (AR) results in a better user experience for purchasing a hedonic product. Moreover, multisensory technologies lead to higher visual appeal, emotional appeal, and purchase intentions. The research contributes to the literature on computer-mediated interactions in a multisensory environment and proposes actionable recommendations to online marketers.
引用
收藏
页码:385 / 396
页数:12
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