Teaching Introductory Artificial Intelligence with Pac-Man

被引:0
|
作者
DeNero, John [1 ]
Klein, Dan [1 ]
机构
[1] Univ Calif Berkeley, Div Comp Sci, Berkeley, CA 94720 USA
关键词
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中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The projects that we have developed for UC Berkeley's introductory artificial intelligence (AI) course teach foundational concepts using the classic video game Pac-Man. There are four project topics: state-space search, multi-agent search, probabilistic inference, and reinforcement learning. Each project requires students to implement general-purpose AI algorithms and then to inject domain knowledge about the Pac-Man environment using search heuristics, evaluation functions, and feature functions. We have found that the Pac-Man theme adds consistency to the course, as well as tapping in to students' excitement about video games.
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页码:1885 / 1889
页数:5
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