Unsupervised skeleton extraction and motion capture from 3D deformable matching

被引:24
|
作者
Zhang, Quanshi [1 ]
Song, Xuan [1 ]
Shao, Xiaowei [1 ]
Shibasaki, Ryosuke [1 ]
Zhao, Huijing [2 ]
机构
[1] Univ Tokyo, Ctr Spatial Informat Sci, Tokyo 1138654, Japan
[2] Peking Univ, Key Lab Machine Percept MoE, Beijing, Peoples R China
关键词
Skeleton extraction; 3D point cloud sequence; ARTICULATED STRUCTURE; MODELS; SHAPE;
D O I
10.1016/j.neucom.2011.11.032
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents a novel method to extract skeletons of complex articulated objects from 3D point cloud sequences collected by the Kinect. Our approach is more robust than the traditional video-based and stereo-based approaches, as the Kinect directly provides 3D information without any markers, 2D-to-3D-transition assumptions, and feature point extraction. We track all the raw 3D points on the object, and utilize the point trajectories to determine the object skeleton. The point tracking is achieved by the 3D non-rigid matching based on the Markov Random Field (MRF) Deformation Model. To reduce the large computational cost of the non-rigid matching, a coarse-to-fine procedure is proposed. To the best of our knowledge, this is the first to extract skeletons of highly deformable objects from 3D point cloud sequences by point tracking. Experiments prove our method's good performance, and the extracted skeletons are successfully applied to the motion capture. (C) 2012 Elsevier B.V. All rights reserved.
引用
收藏
页码:170 / 182
页数:13
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