A Video Surveillance Oriented 3D Terrain Simplification Algorithm

被引:0
|
作者
Fu, X. [1 ]
Li, J. L. [1 ]
Zeng, J. X. [1 ]
机构
[1] Nanchang Hangkong Univ, Sch Software, Nanchang, Jiangxi, Peoples R China
关键词
video surveillance; terrain simplification; terrain features; characteristics of camera; region merging;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In video surveillance fields, the effectiveness of 3D terrain description method is the base of improving monitoring effect, selecting positions of cameras to be deployed reasonably and scientifically. In this paper, a new local land surface roughness representation method is introduced, and then combined with features of camera forms the measurement of merging neighbouring regions. Experiments show the results of the proposed 3D terrain simplification method, and the effectiveness is also proved. For real 3D terrain data used in the experiments, the number of grids is reduced sharply. The difference between coverage rate to the source terrain and the simplification terrain is small, and has almost the same coverage rate when the number of cameras is enough, which means that covering the source terrain can be guaranteed by covering the simplification terrain.
引用
收藏
页码:350 / 352
页数:3
相关论文
共 50 条
  • [21] Security-Preserving Live 3D Video Surveillance
    Tang, Zhongze
    Huy Phan
    Feng, Xianglong
    Yuan, Bo
    Liu, Yao
    Wei, Sheng
    PROCEEDINGS OF THE 2023 PROCEEDINGS OF THE 14TH ACM MULTIMEDIA SYSTEMS CONFERENCE, MMSYS 2023, 2023, : 266 - 277
  • [22] Video Surveillance System Based on 3D Action Recognition
    Park, Sungjoo
    Kim, Dongchil
    2018 TENTH INTERNATIONAL CONFERENCE ON UBIQUITOUS AND FUTURE NETWORKS (ICUFN 2018), 2018, : 868 - 870
  • [23] User interface using 3D model for video surveillance
    Hata, T
    Boh, S
    Tsukada, A
    Ozaki, M
    MULITMEDIA NETWORKS: SECURITY, DISPLAYS, TERMINALS, AND GATEWAYS, 1998, 3228 : 238 - 246
  • [24] Egocentric Navigation for Video Surveillance in 3D Virtual Environments
    de Haan, Gerwin
    Scheuer, Josef
    de Vries, Raymond
    Post, Frits H.
    3DUI : IEEE SYMPOSIUM ON 3D USER INTERFACES 2009, PROCEEDINGS, 2009, : 103 - +
  • [25] Simplification technology for real-time rendering of large-scale 3D terrain
    Yin, Changlin
    Zhan, Qingming
    Xu, Wenqiang
    Zhang, Honghui
    Wuhan Daxue Xuebao (Xinxi Kexue Ban)/Geomatics and Information Science of Wuhan University, 2012, 37 (05): : 555 - 559
  • [26] High fidelity visualization algorithm and 3D editing system for 3D video
    Takai, Takeshi
    Matsuyama, Takashi
    Kyokai Joho Imeji Zasshi/Journal of the Institute of Image Information and Television Engineers, 2002, 56 (04): : 593 - 602
  • [27] Sink placement on a 3D terrain for border surveillance in wireless sensor networks
    Kosar, Rabun
    Ersoy, Cem
    ENGINEERING APPLICATIONS OF ARTIFICIAL INTELLIGENCE, 2012, 25 (01) : 82 - 93
  • [28] SUBJECTIVE EVALUATION OF 3D VIDEO ENHANCEMENT ALGORITHM
    Battisti, Federica
    Carli, Marco
    Neri, Alessandro
    2014 PROCEEDINGS OF THE 22ND EUROPEAN SIGNAL PROCESSING CONFERENCE (EUSIPCO), 2014, : 2145 - 2149
  • [29] A novel 3D scalable video compression algorithm
    Somasundaram, S
    Subbalakshmi, KP
    IMAGE AND VIDEO COMMUNICATIONS AND PROCESSING 2003, PTS 1 AND 2, 2003, 5022 : 966 - 972
  • [30] 3D video applications and intelligent video surveillance camera and its VLSI design
    Chen, Shao-Yi
    Shih, Chi-Sheng
    Ku, Mong-Kai
    Yang, Chia-Lin
    Chang, Yao-Wen
    Kuo, Tei-Wei
    Chen, Liang-Gee
    2007 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO, VOLS 1-5, 2007, : 9 - 9