The Optimization of Load Balancing Scheduling Agorithm Based on the Mobile Game Server

被引:0
|
作者
Zhu Hengjun [1 ]
Huyin [1 ]
Zhang Liang [2 ]
Wang Guanyu [1 ]
机构
[1] Qiqihar Univ, Coll Telecommun & Elect Engn, Qiqihar, Peoples R China
[2] Heilongjiang Commun Polytech, Inst Locomot & Rolling Stock, Qiqihar, Peoples R China
关键词
component; weight coefficient; load balancing; r serve;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
With the rapid development of mobile games, mobile games for moderate to severe has increased high demand, load balancing is gradually applied to the field of hand travel. In this paper, for the current load balancing algorithm which can lead to a waste of resources and the lack of system imbalance, a new load balancing algorithm is proposed, the new load balancing algorithm is considering the differences between the nodes on the basis of consistent hashing algorithm, which adds the weight coefficient of each actual node to optimize and improve the traditional consistent hashing algorithm, and also increases the reliability and impact resistance of the server and improves the overall effect of load balancing.
引用
收藏
页码:263 / 268
页数:6
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