共 50 条
- [11] Audit of Serious Games: By Decision Making And Machine Learning [J]. JOURNAL OF MECHANICS OF CONTINUA AND MATHEMATICAL SCIENCES, 2019, : 212 - 219
- [12] Applied Machine Learning for Games: A Graduate School Course [J]. THIRTY-FIFTH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, THIRTY-THIRD CONFERENCE ON INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE AND THE ELEVENTH SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE, 2021, 35 : 15695 - 15703
- [14] A Machine-Learning Item Recommendation System for Video Games [J]. PROCEEDINGS OF THE 2018 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG'18), 2018, : 385 - 388
- [16] Towards artificial virtuous agents: games, dilemmas and machine learning [J]. AI and Ethics, 2023, 3 (3): : 663 - 672
- [17] RECENT DEVELOPMENTS IN MACHINE LEARNING METHODS FOR STOCHASTIC CONTROL AND GAMES [J]. NUMERICAL ALGEBRA CONTROL AND OPTIMIZATION, 2024, 14 (03): : 435 - 525
- [19] Large-Scale Strategic Games and Adversarial Machine Learning [J]. 2016 IEEE 55TH CONFERENCE ON DECISION AND CONTROL (CDC), 2016, : 4420 - 4426
- [20] Games for learning and learning from games [J]. Informatica (Ljubljana), 2007, 31 (04) : 419 - 423