Game approach with the use of technology: A possible way to enhance mathematical thinking

被引:0
|
作者
Soldano, Carlotta [1 ]
Arzarello, Ferdinando [1 ]
Robutti, Ornella [1 ]
机构
[1] Univ Torino, Turin, Italy
关键词
Games-approach; logic of inquiry; tablet; PROOF;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The purpose of this paper is to draw attention to the strategic thinking that students develop facing mathematical games. We hypothesise that prompting a strategic way of thinking within a didactical intervention, called the 'game-approach', could improve students' proving processes and support them in the production of proofs. More precisely, we are designing tasks based on two players' games in a Multi-touch Dynamic Geometric Environment, in which the discovery of the winning strategy coincides with the discovery of a geometric property. We aim to contribute to the debate on the possibility of cognitive and epistemic unity and to deepen the studies based on dragging practises and their cognitive counterpart.
引用
收藏
页码:2552 / 2558
页数:7
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