共 50 条
- [22] X-Reality and the HTC Vive: Virtually No Match for the Physical Model in Anatomical Education [J]. FASEB JOURNAL, 2018, 32 (01):
- [23] The Optimal Interactive Space for Hand Controller Interaction in Virtual Reality [J]. 2023 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW, 2023, : 839 - 840
- [24] Interaction in an Immersive Collaborative Virtual Reality Environment: A Comparison Between Leap Motion and HTC Controllers [J]. NEW TRENDS IN IMAGE ANALYSIS AND PROCESSING - ICIAP 2017, 2017, 10590 : 290 - 300
- [25] Research and Practice on Application of Virtual Reality Technology in Virtual Estate Exhibition [J]. CEIS 2011, 2011, 15
- [26] A Preliminary Investigation on a Multimodal Controller and Freehand Based Interaction in Virtual Reality [J]. AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, 2021, 12980 : 53 - 65
- [27] Realization of Human-computer Interaction Functions in Virtual Reality [J]. 2009 INTERNATIONAL CONFERENCE ON RESEARCH CHALLENGES IN COMPUTER SCIENCE, ICRCCS 2009, 2009, : 229 - 231
- [28] The impact of the input interface in a virtual environment: the Vive controller and the Myo armband [J]. Virtual Reality, 2020, 24 : 483 - 502
- [30] Arm Posture Changes and Influences on Hand Controller Interaction Evaluation in Virtual Reality [J]. APPLIED SCIENCES-BASEL, 2022, 12 (05):