Writing P4 compiler backend for packet processing engines

被引:1
|
作者
Sambasivam, Balachandher [1 ]
Subramanian, Maheswari [1 ]
Chatterjee, Deb [2 ]
Gouda, Mallikarjuna [1 ]
Sethuramapandian, Sosutha [1 ]
Saroha, Yogender Singh [2 ]
机构
[1] Intel, Bangalore, Karnataka, India
[2] Intel, San Jose, CA USA
关键词
P4 Compiler backend; Parser; Packet processing; Packet modifiDication;
D O I
10.1145/3493425.3502769
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The advent of P4 as a protocol-independent and platform-independent network packet processing language has revolutionized the way networks are designed and the way networking devices are programmed. There are few programmable devices, whether ASICs or FPGA-based devices, that are designed with P4 programmability as the end goal right from the beginning. As a consequence, although these packet processing engines are programmable, writing a P4 compiler for these targets requires overcoming some technical challenges. Our team has worked on a variety of packet processing pipelines in recent years, in this article, we are presenting some of these challenges as well as the solutions we found to work around them.
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页码:109 / 112
页数:4
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