Peer-to-peer live streaming for massively multiplayer online games

被引:0
|
作者
Ahmad, Shakeel [1 ]
Bouras, Christos [2 ]
Buyukkaya, Eliya [3 ]
Hamzaoui, Raouf [1 ]
Papazois, Andreas [2 ]
Shani, Alex [4 ]
Simon, Gwendal [3 ]
Zhou, Fen [3 ]
机构
[1] De Montfort Univ, Leicester LE1 9BH, Leics, England
[2] Comp Technol Inst & Press Diophantus, Patras, Greece
[3] Telecom Bretagne, Plouzane, France
[4] Exent Technol, Petah Tiqwa, Israel
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暂无
中图分类号
TN [电子技术、通信技术];
学科分类号
0809 ;
摘要
One of the most attractive features of Massively MuItiplayer Online Games (MMOGs) is the possibility for users to interact with a large number of other users in a variety of collaborative and competitive situations. Garners within an MMOG typically become members of active communities with mutual interests, shared adventures, and common objectives. This demonstration presents a peer-to-peer live video system that enables MMOG players to stream screen-captured video of their game. Players can use the system to show their skills, share experience with friends, or coordinate missions in strategy games.
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页码:67 / +
页数:2
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