Thermal display glove for interacting with virtual reality

被引:46
|
作者
Kim, Seung-Won [1 ]
Kim, Sung Hee [2 ]
Kim, Choong Sun [3 ]
Yi, Kyoungsoo [4 ]
Kim, Jun-Sik [2 ]
Cho, Byung Jin [3 ,5 ]
Cha, Youngsu [2 ]
机构
[1] Korea Inst Sci & Technol KIST, Ctr Med Robot, Seoul 02792, South Korea
[2] Korea Inst Sci & Technol KIST, Ctr Intelligent & Interact Robot, Seoul 02792, South Korea
[3] Korea Adv Inst Sci & Technol KAIST, Sch Elect Engn, Daejeon 34141, South Korea
[4] TEGway Co Ltd, Daejeon 34325, South Korea
[5] Engn Res Ctr ERC Flexible Thermoelect Device Tech, Daejeon 34141, South Korea
基金
新加坡国家研究基金会;
关键词
WARM; TACTILE; COLD; SENSITIVITY; THRESHOLDS; TEMPERATURE; OBJECT; REST;
D O I
10.1038/s41598-020-68362-y
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
Thermal perception is essential for the survival and daily activities of people. Thus, it is desirable to realize thermal feedback stimulation for improving the sense of realism in virtual reality (VR) for users. For thermal stimulus, conventional systems utilize liquid circulation with bulky external sources or thermoelectric devices (TEDs) on rigid structures. However, these systems are difficult to apply to compact wearable gear used for complex hand motions to interact with VR. Furthermore, generating a rapid temperature difference, especially cooling, in response to a thermal stimulus in real-time is challenging for the conventional systems. To overcome this challenge and enhance wearability, we developed an untethered real-time thermal display glove. This glove comprised piezoelectric sensors enabling hand motion sensing and flexible TEDs for bidirectional thermal stimulus on skin. The customized flexible TEDs can decrease the temperature by 10 degrees C at room temperature in less than 0.5 s. Moreover, they have sufficiently high durability to withstand over 5,000 bends and high flexibility under a bending radius of 20 mm. In a user test with 20 subjects, the correlation between thermal perception and the displayed object's color was verified, and a survey result showed that the thermal display glove provided realistic and immersive experiences to users when interacting with VR.
引用
收藏
页数:12
相关论文
共 50 条
  • [31] Evaluating Factors Affecting Virtual Reality Display
    Rebenitsch, Lisa
    Owen, Charles
    VIRTUAL, AUGMENTED AND MIXED REALITY, 2017, 10280 : 544 - 555
  • [32] An application of saw to a tactile display in virtual reality
    Nara, T
    Takasaki, M
    Tachi, S
    Higuchi, T
    2000 IEEE ULTRASONICS SYMPOSIUM PROCEEDINGS, VOLS 1 AND 2, 2000, : 1 - 4
  • [33] Transferring an Interactive Display Service to the Virtual Reality
    Naber, Jens
    Krupitzer, Christian
    Becker, Christian
    2017 IEEE INTERNATIONAL CONFERENCE ON SMART COMPUTING (SMARTCOMP), 2017, : 124 - 131
  • [34] Measurements and experiments of the immaterial virtual reality display
    Rakkolainen, Ismo
    2008 3DTV-CONFERENCE: THE TRUE VISION - CAPTURE, TRANSMISSION AND DISPLAY OF 3D VIDEO, 2008, : 17 - 20
  • [35] Multimodal Haptic Display for Virtual Reality: A Survey
    Wang, Dangxiao
    Ohnishi, Kouhei
    Xu, Weiliang
    IEEE TRANSACTIONS ON INDUSTRIAL ELECTRONICS, 2020, 67 (01) : 610 - 623
  • [36] Monocular Hyperrealistic Virtual and Augmented Reality Display
    Okumura, Haruhiko
    Sasaki, Takashi
    Hotta, Aira
    Shinohara, Kazumitsu
    2014 IEEE Fourth International Conference on Consumer Electronics Berlin (ICCE-Berlin), 2014, : 19 - 23
  • [37] Optimizing the display performance for virtual reality systems
    Hsiang, En-Lin
    Yang, Zhiyong
    Zhan, Tao
    Zou, Junyu
    Akimoto, Hajime
    Wu, Shin-Tson
    OSA CONTINUUM, 2021, 4 (12): : 3052 - 3067
  • [38] Auto center to build virtual reality display
    不详
    MECHANICAL ENGINEERING, 2001, 123 (10) : 26 - 26
  • [40] Neofect Glove: Virtual Reality Device for Home Therapy in Stroke Survivors
    Parikh, Alay
    Legault, Catherine
    Flavin, Kara
    Lansberg, Marteen
    NEUROLOGY, 2018, 90