Virtual Reality Training Improves da Vinci Performance: A Prospective Trial

被引:33
|
作者
Cho, Jae Sung [1 ]
Hahn, Koo Yong [2 ]
Kwak, Jung Myun [1 ]
Kim, Jin [1 ]
Baek, Se Jin [1 ]
Shin, Jae Won [1 ]
Kim, Seon Hahn [1 ]
机构
[1] Korea Univ, Coll Med, Anam Hosp, Colorectal Div,Dept Surg, Seoul 136705, South Korea
[2] Korea Univ, Postgrad Sch, Dept Surg, Sung Nam Chung Ang Hosp, Kyonggi Do, South Korea
来源
JOURNAL OF LAPAROENDOSCOPIC & ADVANCED SURGICAL TECHNIQUES | 2013年 / 23卷 / 12期
关键词
D O I
10.1089/lap.2012.0396
中图分类号
R61 [外科手术学];
学科分类号
摘要
Introduction: The DV-Trainer (TM) (a virtual reality [VR] simulator) (Mimic Technologies, Inc., Seattle, WA) is one of several different robotic surgical training methods. We designed a prospective study to determine whether VR training could improve da Vinci (R) Surgical System (Intuitive Surgical, Inc., Sunnyvale, CA) performance. Subjects and Methods: Surgeons (n = 12) were enrolled using a randomized protocol. Groups 1 (VR training) and 2 (control) participated in VR and da Vinci exercises. Participants' time and moving distance were combined to determine a composite score: VR index = 1000/(time u moving distance). The da Vinci exercises included needle control and suturing. Procedure time and error were measured. A composite index (DV index) was computed and used to measure da Vinci competency. After the initial trial with both the VR and da Vinci exercises, only Group 1 was trained with the VR simulator following our institutional curriculum for 3 weeks. All members of both groups then participated in the second trial of the VR and da Vinci exercises and were scored in the same way as in the initial trial. Results: In the initial trial, there was no difference in the VR index (Group 1 versus Group 2, 8.9 +/- 3.3 versus 9.4 +/- 3.7; P =.832) and the DV index (Group 1 versus Group 2, 3.85 +/- 0.73 versus 3.66 +/- 0.65; P =.584) scores between the two groups. At the second time point, Group 1 showed increased VR index scores in comparison with Group 2 (19.3 +/- 4.5 versus 9.7 +/- 4.1, respectively; P =.001) and improved da Vinci performance skills as measured by the DV index (5.80 +/- 1.13 versus 4.05 +/- 1.03, respectively; P =.028) and by suturing time (7.1 +/- 1.54 minutes versus 10.55 +/- 1.93 minutes, respectively; P =.018). Conclusions: We found that VR simulator training can improve da Vinci performance. VR practice can result in an early plateau in the learning curve for robotic practice under controlled circumstances.
引用
收藏
页码:992 / 998
页数:7
相关论文
共 50 条
  • [21] DOES TRAINING LAPAROSCOPIC SKILLS IN A VIRTUAL REALITY SIMULATOR IMPROVES ACTUAL SURGICAL PERFORMANCE?
    Cruz, Jose Arnaldo S.
    Sandy, Natascha S.
    Passerotti, Carlo C.
    Nguyen, Hiep T.
    Duarte, Ricardo J.
    Srougi, Miguel
    JOURNAL OF UROLOGY, 2009, 181 (04): : 821 - 821
  • [22] The effect of different training exercises on the performance outcome on the da Vinci Skills Simulator
    U. Walliczek-Dworschak
    M. Schmitt
    P. Dworschak
    I Diogo
    A. Ecke
    M. Mandapathil
    A. Teymoortash
    C. Güldner
    Surgical Endoscopy, 2017, 31 : 2397 - 2405
  • [23] The effect of different training exercises on the performance outcome on the da Vinci Skills Simulator
    Walliczek-Dworschak, U.
    Schmitt, M.
    Dworschak, P.
    Diogo, I.
    Ecke, A.
    Mandapathil, M.
    Teymoortash, A.
    Gueldner, C.
    SURGICAL ENDOSCOPY AND OTHER INTERVENTIONAL TECHNIQUES, 2017, 31 (06): : 2397 - 2405
  • [24] Leonardo da Vinci's struggles with representations of reality
    Wade, NJ
    Ono, H
    Lillakas, L
    LEONARDO, 2001, 34 (03) : 231 - 235
  • [25] Leonardo Da Vinci Award for training excellence
    O'Regan, David J.
    EUROPEAN JOURNAL OF CARDIO-THORACIC SURGERY, 2012, 41 (05) : 986 - 987
  • [26] DOES WARM-UP TRAINING IN A VIRTUAL REALITY SIMULATOR IMPROVES SURGICAL PERFORMANCE FOR THE NOVICE LAPAROSCOPIC SURGEONS? A PROSPECTIVE RANDOMIZED STUDY
    Shiomi da Cruz, Jose Arnaldo
    Hiep Nguyen
    dos Reis, Sabrina Thalita
    Lobo Filho, Murillo Macedo
    Cunha Frati, Rodrigo Marcus
    Hortences de Mattos, Bruno Vinicius
    Crozatti, Lucas Lonardoni
    Duarte, Ricardo Jordao
    Srougi, Miguel
    Passerotti, Carlo Camargo
    JOURNAL OF UROLOGY, 2013, 189 (04): : E362 - E362
  • [27] Da Vinci's dream horse becomes reality
    Welding and Metal Fabrication, 2000, 68 (04):
  • [28] Cognitive load and performance in immersive virtual reality versus conventional virtual reality simulation training of laparoscopic surgery: a randomized trial
    Frederiksen, Joakim Grant
    Sorensen, Stine Maya Dreier
    Konge, Lars
    Svendsen, Morten Bo Sondergaard
    Nobel-Jorgensen, Morten
    Bjerrum, Flemming
    Andersen, Steven Arild Wuyts
    SURGICAL ENDOSCOPY AND OTHER INTERVENTIONAL TECHNIQUES, 2020, 34 (03): : 1244 - 1252
  • [29] Cognitive load and performance in immersive virtual reality versus conventional virtual reality simulation training of laparoscopic surgery: a randomized trial
    Joakim Grant Frederiksen
    Stine Maya Dreier Sørensen
    Lars Konge
    Morten Bo Søndergaard Svendsen
    Morten Nobel-Jørgensen
    Flemming Bjerrum
    Steven Arild Wuyts Andersen
    Surgical Endoscopy, 2020, 34 : 1244 - 1252
  • [30] Virtual-reality exergaming improves performance during high-intensity interval training
    Farrow, Matthew
    Lutteroth, Christof
    Rouse, Peter C.
    Bilzon, James L. J.
    EUROPEAN JOURNAL OF SPORT SCIENCE, 2019, 19 (06) : 719 - 727