Converging Mobile Edge Computing and Wireless Access for Virtual Reality

被引:0
|
作者
Wang, Qingtian [1 ]
Shou, Guochu [1 ]
Liu, Yaqiong [1 ]
Lin, Feng [2 ]
Seah, Hock Soon [2 ]
机构
[1] Beijing Univ Posts & Telecommun, Beijing Key Lab Network Syst Architecture & Conve, Beijing Lab Adv Informat Networks, Sch Commun & Informat Engn, Beijing 100876, Peoples R China
[2] Nanyang Technol Univ, Sch Comp Sci & Eng, Singapore 639798, Singapore
基金
中国国家自然科学基金;
关键词
Virtual Reality; Mobile Edge Computing; Wireless Access;
D O I
10.1117/12.2521403
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
Most Virtual Reality (VR) headsets come with cable connections to their computing units. This is inconvenient for deployment in immersive interactive environments. A wireless VR solution is a promising approach for improving the user experience. The Mobile Edge Computing (MEC) provides high bandwidth and low latency, which enhances VR wireless solution for supporting high definition and low latency applications. In this paper, we propose a VR wireless solution based on MEC to meet the requirement of future VR applications with high resolution display and low latency. Compared to existing wireless VR solutions, our solution is superior in improving the video quality and enhancing the quality of the user's experience.
引用
收藏
页数:6
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