Generation of virtual models of cultural heritage

被引:49
|
作者
Nunez Andres, Amparo [1 ]
Buill Pozuelo, Felipe [1 ]
Regot Marimon, Joaquin [2 ]
de Mesa Gisbert, Andres [2 ]
机构
[1] Univ Politecn Cataluna, Dept Geotechn Engn & Geo Sci ETCG, E-08028 Barcelona, Spain
[2] Univ Politecn Cataluna, Dept Architectural Representat & Visual Anal 1, E-08028 Barcelona, Spain
关键词
Laser scanning; Photogrammetry; 3D digital model; Texture mapping; Feature extraction; Reverse engineering;
D O I
10.1016/j.culher.2011.06.004
中图分类号
K85 [文物考古];
学科分类号
0601 ;
摘要
Different techniques and tools currently exist to generate three-dimensional models of small elements, buildings and cities. Apart from being easier to interpret than two-dimensional drawings, these models facilitate data necessary for reconstruction projects, preservation or rehabilitation of the architectural or archaeological heritage. Traditional surveying only enables us to obtain discrete information of the characteristic lines that define each surface, edge, slope change etc. whereas work with massive capture techniques allows us to obtain continuous points of the surfaces. Photogrammetry or laser scanning combined with conventional photography provides information of the building in addition to its geometry. We carried out a review of the different techniques showing the advantages and disadvantages of each technique as well as the information that can be obtained by applying these techniques to the survey of the great Gate of Antioch in the town of Aleppo, declared a World Heritage Site by UNESCO in 1986, in Syria. (C) 2011 Elsevier Masson SAS. All rights reserved.
引用
收藏
页码:103 / 106
页数:4
相关论文
共 50 条
  • [31] Mathematical Models for the Conservation of Cultural Heritage
    Clarelli, Fabrizio
    Fasano, Antonio
    Natalini, Roberto
    ERCIM NEWS, 2007, (71): : 54 - 55
  • [32] Application of Graph Neural Network in Matching Intangible Cultural Heritage Models with Virtual Reality Scenes
    Guan, Jing
    Computer-Aided Design and Applications, 2024, 21 (S28): : 28 - 40
  • [33] Visiting a Virtual Graveyard - Designing Virtual Reality Cultural Heritage Experiences
    Hakkila, Jonna
    Hannula, Petri
    Luiro, Elina
    Launne, Emilia
    Mustonen, Sanni
    Westerlund, Toni
    Colley, Ashley
    MUM 2019: 18TH INTERNATIONAL CONFERENCE ON MOBILE AND UBIQUITOUS MULTIMEDIA, 2019,
  • [34] Virtual Worlds as Cultural Models
    Bainbridge, William Sims
    ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY, 2010, 1 (01)
  • [35] Heritage values, digital storytelling, and heritage communication: the exploration of cultural heritage sites in virtual environments
    Shim, Hyeseung
    Oh, Kyung Taek
    O'Malley, Conor
    Jun, Ji Young
    Shi, Chung-Kon
    DIGITAL CREATIVITY, 2024, 35 (02) : 171 - 197
  • [36] Sustainability as a vision of the future Virtual heritage, real heritage, and new modalities for Cultural Heritage management
    Rocchetti, Mariagrazia
    GEOMEDIA, 2023, 27 (04) : 34 - 36
  • [37] The Zaydi Manuscript Tradition: Virtual Repatriation of Cultural Heritage
    Schmidtke, Sabine
    INTERNATIONAL JOURNAL OF MIDDLE EAST STUDIES, 2018, 50 (01) : 124 - 128
  • [38] Hellenic cultural heritage through immersive virtual archaeology
    Gaitatzes, A
    Christopoulos, D
    Voulgari, A
    Roussou, M
    VSMM 2000: 6TH INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS AND MULTIMEDIA, 2000, : 57 - 64
  • [39] Virtual reality technology applied in digitalization of cultural heritage
    Cao Donghui
    Li Guanfa
    Zhu Wensheng
    Liu Qiyuan
    Bai Shuping
    Li Xiaokang
    CLUSTER COMPUTING-THE JOURNAL OF NETWORKS SOFTWARE TOOLS AND APPLICATIONS, 2019, 22 (Suppl 4): : S10063 - S10074
  • [40] Virtual humans in cultural heritage ICT applications: A review
    Machidon, Octavian M.
    Duguleana, Mihai
    Carrozzino, Marcello
    JOURNAL OF CULTURAL HERITAGE, 2018, 33 : 249 - 260