Success Factors for Applied Game Projects - An Exploratory Framework for Practitioners

被引:0
|
作者
Schmidt, Ralf [1 ]
Zick, Mirco [1 ]
Schmidt, Burkhard [2 ]
Masuch, Maic [1 ]
机构
[1] Univ Duisburg Essen, Entertainment Comp Grp, Duisburg, Germany
[2] Int Univ Heidelberg, Hsch Int Management, Heidelberg, Germany
来源
关键词
Applied games; Gamification; Serious games; Game-based learning; Success factors; Best practices; Organizational learning;
D O I
10.1007/978-3-319-46100-7_6
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Applied games are an increasingly utilized approach to develop applications and concepts of organizational learning. However, which factors support the successful planning and execution of such projects within the organizational landscape remains unclear. This study initiates explorative research towards a success-factor model for applied games. The data is based on nine expert interviews within the DACH-region as well as a thorough literature review. The resulting factors are organized in a two-dimensional model, presenting the process of developing applied game projects and major organizational abstraction layers. The model aims to support the development of research and industry applied games productions in organizational context. Next steps are further validations as well as the development of a maturity model.
引用
收藏
页码:63 / 74
页数:12
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